DS #0881: Castlevania: Portrait of Ruin (Europe)

Discussion in 'GBAtemp & Scene News' started by shaunj66, Mar 7, 2007.

  1. shaunj66
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    shaunj66 Administrator

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    ^^ndsrelease-1540^^
     
  2. -EX-

    -EX- Racer

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    Wow, multilanguage! What about voice acting, I wonder.
     
  3. poloman

    poloman GBAtemp Regular

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    fantastic! get to play it before my pre-order arrives.

    we'll see if the freezing thing has been fixed (and the quest bug)
     
  4. -EX-

    -EX- Racer

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    The freezing bug appeared only on US carts. Japanese ones (including mine) never had this issue. And I played the game over two weeks, everyday. I assume, that's because of poor quality of US carts. Many people complained that the carts were shaky and so on. Especially, the problem is easily fixed on fast flashcards. So, the freezing bug occurs only on slow memory. I assume, that's the cheap memory in US carts.
     
  5. balpen

    balpen Advanced Member

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    hope it works beter that the usa version
     
  6. Ryu X

    Ryu X GBAtemp Regular

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    Anyone download this yet, is the freezing fixed in this version or not? Just want to know if i should bother downloading it and start over. The freezing on the warps sucked so bad in the US rom.
     
  7. Destructobot

    Destructobot Crave the Hammer

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    Why don't you be the hero and find out for us? I'd check myself, but the US rom doesn't lock up on either of my memory cards.
     
  8. -EX-

    -EX- Racer

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    The freezing isn't a "bug". It's a memory speed issue. It WILL lock up on any slow memory. It seems the game engine was programmed the way that the game addresses many resources at the same time. So, it isn't a region issue either.
     
  9. [M]artin

    [M]artin .

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    From what I understand, in the case of the rom, PoR froze due to the type of card you were using to access it, the region it was made in, and of course, the size. I used a 1 GB Sandisk MicroSD manufactured in Jap, and the U.S. version still occasionally locked up on me from time to time.
     
  10. Destructobot

    Destructobot Crave the Hammer

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    You're the only one that's called it a bug in this particular thread.
     
  11. Psyfira

    Psyfira Credit: 0ml. Insert tea to continue

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    destructobot: Someone did imply that:
    If that doesn't imply someone thought it was a bug I don't know what does.
     
  12. Destructobot

    Destructobot Crave the Hammer

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    I think it's a bit silly to say that even though this is the only game that locks up because of slow memory, and it even happened on a few legitimate copies, it's not a bug.

    I'd be surprised if they fixed it though. I'm sure they don't lose to much sleep knowing that this game is a bit harder to run on a flashcart than most.
     
  13. lonfar

    lonfar GBAtemp Regular

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    Actually lol using sandisk 2gb, freezed when i got to MR wind when giving him the map
     
  14. Elrinth

    Elrinth :Master beyond your imagination:

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    Just as I thought lonfar. this has the same freezing problem as the other releases.. too bad :/

    oh well, I bought the original so I'm good to go. (I wonder when thug will send it?)
    [​IMG]
     
  15. poloman

    poloman GBAtemp Regular

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    oh well. hopefully my legit cart wont be to bad.

    (not sure i meant it was a bug - problem with card speed delivering the needed data would have been my guess)
     
  16. frostfire

    frostfire GBAtemp Regular

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    mehh i'll probably get it in stores even if it did work properly without speed issues on my M3, such a great game imo.
     
  17. spokenrope

    spokenrope c7

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    That was awesome.
     
  18. Tanas

    Tanas GBAtemp Addict

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    Froze within 5 seconds on my SC SD.
     
  19. mugenk

    mugenk Member

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    I usually freeze when i push start and when i arrive to a stone and push 'up' with EZV and X9. With my R4, no problème using start, but only freeze with the stone with the euro version, no problem with US version


    current config :
    r4ds 1.6
    1GB Transcend
     
  20. SpaceJump

    SpaceJump Where's my new 2D-Metroid?

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    The (U) save is compatible with the (E) rom, just in case someone wants to know.