DS #0197: Dragonball Z: Supersonic Warriors 2 (U)

Discussion in 'GBAtemp & Scene News' started by shaunj66, Nov 23, 2005.

  1. shaunj66
    OP

    shaunj66 Administrator

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    ROM NumberÂ

    0197


    Icon:Â





    Full NameÂ

    Dragonball Z: Supersonic Warriors 2




    RegionÂ

    USA




    LanguagesÂ

    English




    Release GroupÂ

    SCZ




    ROM SizeÂ

    512Mbit




    Save TypeÂ

    EEPROM 64Kbit




    GenreÂ

    Action




    FilenameÂ

    lscz-dbz2.zip




    View NFO
    Â



    Click Here










     


  2. clark2k

    clark2k GBAtemp Regular

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    Gonna try this one...

    3-on-3 battle at least sounds nice [​IMG]
     
  3. tgc_9013

    tgc_9013 GBAtemp Regular

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    Doesn't work on SC SD [​IMG]
    It says that the game card is removed.
     
  4. KuRi

    KuRi Newbie

    Doesn't Work on Ez2...
     
  5. damon666

    damon666 Advanced Member

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    doesnt work on m3 ... soz
     
  6. shadowwarrior999

    shadowwarrior999 GBAtemp Fan

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    .....no dragon ball? NOOOOOOOOOOOOOOOOOOOOOOOOOOOO [​IMG] [​IMG] [​IMG]
     
  7. babar27

    babar27 Newbie

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    Doesn't work on SC CF too
    It says that the game card is removed.
     
  8. cory1492

    cory1492 GBAtemp Maniac

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    Home, WhereElse?
    No go on XG with GST patcher 3.1 - but I can say it is a 64k saver [​IMG]
     
  9. EM0rox

    EM0rox GBAtemp Regular

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    Who cares what it does and does not work for... this is a good game, go out and buy it... kthx
     
  10. Zaraf

    Zaraf GBAtemp Advanced Fan

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    DBZ games are known for their protection. They usually don't work on emulators and flash carts. So we gotta wait until someone makes a patch to make this playable. I remember back when Legacy of Goku 2 came out for GBA....same thing happened. It wouldn't work on any emulator until it was patched.

    For this game, I don't think it's a matter of the firmware for the various flash carts to be updated, but rather a patch for the game itself.
     
  11. welshwarrior

    welshwarrior Newbie

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    On my EFA it loads. but crashes before the title screen [​IMG]
     
  12. KuRi

    KuRi Newbie

    Hey, just got it working on Ez2 !!!
    Flash with client 3.22 and put mario 64 on the ds slot!
     
  13. shadowwarrior999

    shadowwarrior999 GBAtemp Fan

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    ........ [​IMG] NOOOOOOOOOOOOO [​IMG] :'( damn it i Have to try to get it to Work,
     
  14. Konamix02

    Konamix02 GBAtemp Regular

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    If I could find the rom somewhere I would try to rip it.
     
  15. shadow1w2

    shadow1w2 Still here.

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    I hope the game is ripable. I'll give a try at ripping too.

    Whens the Japanese version gonna be out? I already know the music is gonna be craped out like mad. I just couldnt stand that crappy intro music from the US release of the first one >.
     
  16. WK416

    WK416 GBAtemp Advanced Fan

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    Ditto. >.<
    I'm considering buying an imported copy of the Japanese version. Anyone know what this game has over the GBA game? And maybe if it has some connectivity bonus?
     
  17. eife

    eife Advanced Member

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    Uh...
    this is no good :
    the past Supersonic warriors didn't have any protection...

    only the ATARI DBZ had protections...

    could it be a new standard of protection?
    could this be spreading to all the futur games?
     
  18. kakawerk

    kakawerk Member

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    Someone in Ez forum claim that if u put a 64k save game cart in the ds slot it can work... i had problems with metroid pinball also until i put pac pix in
     
  19. xflash

    xflash Local Ninja

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    cool i didn't know this was coming i hope somebody gets it to work soon
     
  20. Konamix02

    Konamix02 GBAtemp Regular

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    Guess what guys. I tried ripping it and...you guessed it, IT'S ANOTHER .SDAT FILE. As you know, I dont know a way around this yet. Bear with me.