DS #0144: Puzzle Bobble DS (J)

Discussion in 'GBAtemp & Scene News' started by shaunj66, Oct 26, 2005.

Oct 26, 2005
  1. shaunj66
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    Administrator shaunj66 Administrator

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    ROM NumberÂ

    0144


    Icon:Â





    Full NameÂ

    Puzzle Bobble DS




    RegionÂ

    Japan




    LanguagesÂ

    Japanese




    Release GroupÂ

    PROJECTG




    ROM SizeÂ

    128Mbit




    Save TypeÂ

    Unknown




    GenreÂ

    Puzzle/Platform




    FilenameÂ

    g-apzj.zip




    View NFO
    Â



    Click Here










     
  2. WeaponXxX

    Member WeaponXxX Too F'in Blonde

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    Very happy for these release, I love the Bubble Bobble! Stylus mode is a bit pointless but then I havent really tried, been playing mostly with the dpad. A question though, why do jap releases have english and japanese mixed into a game? I find this odd, yet helpful and leaning toward my favor!
     
  3. Lily

    Former Staff Lily One Scary Lady

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    Hah, I wish I knew, WeaponX.

    It never makes any sense - you play a game chock full of Japanese text at every turn, but the menus are in English .. or conversely the important game text is in English but the menus are in Japanese.

    I've never understood why that's done, perhaps someone can enlighten us.

    ..and hey, let us know how the stylus mode is, something tells me Puzzle Bobble could be a lot of fun with a stylus.
     
  4. berlinka

    Member berlinka You have sustained a lethal injury.

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    Well, I tried it with the stylus and it works really well, but in fact the traditional controls also work very well, so it's not much of an improvement. However it is nice to try with the stylus, cause it's just what makes this machine so unique
     
  5. Harsky

    Member Harsky Madmin

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    The whole Japanese/English thing in videogame makes me wonder as well. But I remember see a video game documentary AGES ago where they interviewed (I think) the creator of Resident Evil mentioned that a lot of games in Japan are featuring english voice acting and Japanese subtitles because it's "cool". Pity it wouldn't work in the west.
     
  6. WeaponXxX

    Member WeaponXxX Too F'in Blonde

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    Still does not explain the text in English for menus, having voice done with subs means everyone could understand but having half english and half japanese just is mind boggling. For example Mushihimesama's menu has the left side of the screen (the options like how many lives) in Japanese but the answers are in English? Anyway so about this game, well it seems "stylus mode" is more than just using the stylus to toss your balls. [​IMG] In stylus mode you can still aim and shoot traditionally oy do so with the stylus, but you can also now reserve power balls and then select them with either the buttons, your styus or your thumb! Interesting enough you can also turn of the top, the bottom or both backlit screens, I believe this is the first to offer that but I could be wrong as I don't play alot of games lately. Missing is the option to play across both screens which would most likely suck do to the gap but the option never hurts. Best game of 06 [​IMG]
     
  7. Sc4rFac3d

    Member Sc4rFac3d GBAtemp Advanced Maniac

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    Indeed, after playing this game for 3 days straight, I can tell that this is the best game on the DS along with Castlevania. [​IMG]
     

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