DS #0105: Castlevania Dawn of Sorrow (E)

shaunj66

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ROM NumberÂ

0105


Icon:Â





Full NameÂ

Castlevania Dawn of Sorrow




RegionÂ

Europe




LanguagesÂ

English, Français, Deutsch, Italiano, Español




Release GroupÂ

Legacy




ROM SizeÂ

512Mbit




Save TypeÂ

Unknown




GenreÂ

Action




FilenameÂ

lgc-cvds.zip




View NFO
Â



Click Here










 

amptor

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Sweet and the amptor is the first to post.

I'm sure this will make a lot of people happy, no more Japanese text
smile.gif
I'll have to load this up tonight.
 

soul2soul

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I am getting my superpass hopefully 2morrow...

I bhought the game yesterday...AAA games are meant 2 be bhought support the GREAT DEVS
 

Strag0

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What exactly is this game? I know it's a Castlevania game, but I've heard it's just a remake / fix of "Aria of Sorrow"... is that correct?
 

unusername

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Darkforce

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Ît's a sequel to AoS.
smile.gif


Also Shaunj66, did you also use the gbata trick?

I did it using the cut32.exe program someone posted with the Japanese version last night, and it ran just fine on my EZFA 256mb. Dont see why this would be any different
smile.gif

I tried the program with the Japanese version, rename to nds.gba and flashed to my cart but it doesn't work O.o, I also tried renaming to .gba opening in GBAta and fixing the header, renaming and reflashing but alas I have no luck... Do I need to patch with the ndspatcher first prior to chucking it in cut32 or something?

smile.gif
 

Kyoji

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Ît's a sequel to AoS.
smile.gif


Also Shaunj66, did you also use the gbata trick?

I did it using the cut32.exe program someone posted with the Japanese version last night, and it ran just fine on my EZFA 256mb. Dont see why this would be any different
smile.gif

I tried the program with the Japanese version, rename to nds.gba and flashed to my cart but it doesn't work O.o, I also tried renaming to .gba opening in GBAta and fixing the header, renaming and reflashing but alas I have no luck... Do I need to patch with the ndspatcher first prior to chucking it in cut32 or something?

smile.gif
I patched the rom with ndspatch.exe, then ran the .nds.gba file through cut32.exe. Gave me a 32,708kb file
tongue.gif
 

Sc4rFac3d

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Did everything got the 32,708 file. But after trying to flash it with f2aw31, the gba screen just stays at 0 and doesn't budge. I have an F2A 256Mb Pro.

This card sucks..
 
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