From IGN: "The classic laser disc arcade game Dragon's Lair, a marvel in both animation and in gameplay more than two decades ago, will be making its way to the Nintendo DS later this year by newly formed game development studio Wizardry Engineering. Dragon's Lair hit the arcade scene in 1983, giving players the ability to "control" Dirk the Daring's fate as he made his way through an enchanted castle in order to save his gal Daphne from the clutches of a lumbering dragon. The game's visuals were spooled to the player via a laser disc player through animation directed by Don Bluth -- players "controlled" the game by pushing a joystick or button at specific points in the action. The last time Dragon's Lair was made available for handheld gaming was Digital Eclipse's surprisingly well received Game Boy Color game. Of course, compromises had to be made to get that video-heavy design to work on the 8-bit system and four megabytes of cartridge space. On the DS, Wizardry Engineering has the luxury of a much more powerful system and larger cartridge media, and the development team's ready to exploit it. Dragon's Lair DS will be arcade accurate, lifting its video assets from the remastered high-definition HD version released on the PC and, more recently, on Blu-Ray. Players will have the ability to play the game in different ways: held normally on a single screen, or, as shown, across both screens while holding the unit in its "book" form a la Brain Age. The conversion will feature the arcade perfect mode as well as the updated "home" version that added a handful of extra scenes. For DS gamers, Wizardry Engineering will be adding extras on top of the traditional Dragon's Lair experience: along with the ability to play holding the DS normal or upright like a book, there will be options to play via stylus or even voice recognition through the system's microphone. It will also support the optional Rumble Pak if you managed to snag one from Metroid Pinball. The game is currently being shopped around for a publisher in anticipation of a fourth quarter 2007 release." In my opinion it looks like a homebrew project, I really don't see how anyone would play it book mode, just looks stupid to me. I can't see the point to this game other than being a novelty but you know thats just me. I understand that there are DVD, HD-DVD and Blu-Ray versions also coming out soon. The Super Nintendo game was pretty good and the GC 3D platformer one wasn't too bad, I'd rather they take bits from the old game to make a proper game like they did with those.