Dragon Quest Swords Wii Demo

Discussion in 'Wii - Console and Game Discussions' started by Scorpin200, Nov 8, 2006.

Nov 8, 2006

Dragon Quest Swords Wii Demo by Scorpin200 at 3:03 AM (1,060 Views / 0 Likes) 8 replies

  1. Scorpin200
    OP

    Banned Scorpin200 Iceman

    Joined:
    Jan 14, 2006
    Messages:
    1,098
    Location:
    Maryland
    Country:
    United States
  2. Hydro

    Newcomer Hydro Member

    Joined:
    Sep 10, 2006
    Messages:
    14
    Country:
    United States
    I dont like it. The combat seems really boring and there is a fight every 1 min (waaay too often)
     
  3. yuyuyup

    Member yuyuyup GBAtemp Psycho!

    Joined:
    Apr 30, 2006
    Messages:
    3,301
    Location:
    USA MTN timezone
    Country:
    United States
    looks great if it aint 100% walking and slashing, but it seems akin to an on-rails gun game, and I hope it has more depth.
     
  4. dreary79

    Member dreary79 GBAtemp Regular

    Joined:
    Sep 28, 2005
    Messages:
    176
    Location:
    Idaho USA
    Country:
    United States
  5. ugly_rose

    Member ugly_rose GBAtemp Advanced Fan

    Joined:
    Apr 7, 2006
    Messages:
    521
    Country:
    Sweden

    Yeah, looks like something that could be done in Flash animation...seriously [​IMG]

    Anyway, I have great respect for the Dragon Quest series so I hope they make it in a good way! [​IMG]
     
  6. m_babble

    Member m_babble The Bad Boy of Good Behavior

    Joined:
    Dec 12, 2004
    Messages:
    564
    Country:
    United States
    Nice find!
    Downloading now.

    EDIT: Looks slick!
     
  7. dreary79

    Member dreary79 GBAtemp Regular

    Joined:
    Sep 28, 2005
    Messages:
    176
    Location:
    Idaho USA
    Country:
    United States
    What video were you watching? I thought that the grafx looked pretty amazing. I guess you must have a beta version of Flash 11.
     
  8. yatzr

    Member yatzr GBAtemp Regular

    Joined:
    Nov 19, 2003
    Messages:
    122
    Location:
    US - GMT -06:00 Central
    Country:
    United States
  9. ugly_rose

    Member ugly_rose GBAtemp Advanced Fan

    Joined:
    Apr 7, 2006
    Messages:
    521
    Country:
    Sweden
    Haha.. well the artwork was beautiful but I was more thinking of the way the game actually played. Just levitating forward on a road with flat 2D monsters coming at you and your sword being pulled out in a 2D kind of fashion and not actually seen in action when you fight. It looked pretty amateur animation wise [​IMG] I'll give it another look when I get back on the lappy computer to see if I've changed my mind [​IMG]
     

Share This Page