Dragon Ball FighterZ SHADING MOD on Nintendo Switch!! help to install this mod!

Discussion in 'Switch - ROM Hacking, Saves, Translations & Tools' started by robinpup, Oct 13, 2018.

  1. robinpup
    OP

    robinpup Member

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    Sep 10, 2014
    Mexico
    Acapulco, Guerrero
    Someone knows how to install it? there is a tutorial? or download?
     
  2. SwitchHack

    SwitchHack Advanced Member

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    Jan 20, 2018
    Japan
  3. robinpup
    OP

    robinpup Member

    Newcomer
    2
    Sep 10, 2014
    Mexico
    Acapulco, Guerrero
  4. supermariorick

    supermariorick GBAtemp Advanced Fan

    Member
    4
    Jun 18, 2010
    United States
    extract the base game + game update romfs and you'll get a file called pakchunk0-Switch.pak which needs to be unpacked using the PC version .pak extraction tools for unreal engine with the extraction script for FighterZ PC version. I haven't figured out how to repack it so that it will be the exact same size as the original unfortunately; so when I tested repacking it, the size was wrong. I guess it's compressed to around 6 gigabytes and extracts to about twice that size. Unpacking and reverse engineering the game files in the romfs isn't the issue. It's repacking it so that mods run from it with LayeredFS. idunno maybe try packing mods into pakchunk1-Switch.pak so it overrides data from pakchunk0-Switch.pak like how in just the base game for Xenoverse 2 replacing empty dummy data cpk files worked for overriding data in the data cpk file (but doesnt work the same with game updates because those dummy files became used for new game data)?
     
    Last edited by supermariorick, Oct 15, 2018
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