Doom engine for Wii

Discussion in 'Wii - Hacking' started by MetalReaper, Jun 6, 2008.

Jun 6, 2008

Doom engine for Wii by MetalReaper at 2:01 PM (1,394 Views / 0 Likes) 10 replies

  1. MetalReaper
    OP

    Newcomer MetalReaper Member

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  2. Jax

    Member Jax Pip Pip Cheerioink!

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    They could always port the DS one to the Wii.
     
  3. noONE

    Member noONE ~~~~~~~~~~~~

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    Do you mean the Doom 1/2 engine or DOOM3?
    Also, if you mean non official development, the sourcecode hasn't been released for DOOM3.. (AFAIK)
     
  4. MetalReaper
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    Newcomer MetalReaper Member

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    yeah , that would be great.
    And besides,i´ve seen people asking for a wii version of wolfenstein 3d,but if you have a doom engine,there's a remake of wolfenstein as a doom2 mod.
    @noONE : i'm talking about doom/doom2
     
  5. noONE

    Member noONE ~~~~~~~~~~~~

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    So.. you mean the DOOM 1 engine..
    well, i guess that's quite easy, tho it still requires some work..
    so you'll have to wait for some interested dedicated programmer to do 'your' work.
     
  6. killplaystation

    Member killplaystation GBAtemp Fan

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    you could use the shitty SNES versions, or even the gameboy advance versions of Doom 1 and 2. A good Doom-legacy port would be awesome
     
  7. MetalReaper
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    Newcomer MetalReaper Member

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    it's not "my work" since i know a lot more people would be interested in it.
    @killplaystation: a legacy port or a skulltag port,would own
     
  8. jinxvorheeze

    Member jinxvorheeze GBAtemp Advanced Fan

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    I've been contemplating porting the Doom Engine they used on the DS to the Wi for a while now. I just know once I get started people will continually hound for new features, and that takes all the fun I get from programming and turns it into a full-time job that I don't have time for. Now if there were people who would be willing to help with the port so I wouldn't have to spend all day doing it I might pick it up. Would be my first Wii port, done quite a few PSP and Xbox ports so I cannot see a difference in difficulty level. I'll probably have a lot of scrap code you could remove by the time it's done but more code doesn't hurt.... just less is better.
     
  9. Eternal Myst

    Member Eternal Myst Back from the Myst.

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    I will do it,but I will need 200$ in donations.No joke.
     
  10. Whizz

    Member Whizz When things don't go right, go left.

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    That's asking for trouble. N00bs trying to install Doom wads with the WAD Installer...
     
  11. CockroachMan

    Member CockroachMan Scribbling around GBATemp's kitchen.

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    Oh.. that will be a complicated readme file.. "After installing your DOOM WAD file, put your WAD files on your DOOM directory" [​IMG]
     

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