Does anyone know any good MMORPG games to play?

gamefan5

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Hells Malice said:
Tanveer said:
CCNaru said:
WoW is the best. Only MMO that I actually went back to play again...
I am sure the OP is aware of WoW. He probably meant non-subcription/free ones.

He also wanted ones that aren't gigantic piles of shit.
Funny but I kind of agree.
Anyway, I tried some of the games, Eden Eternal looks great. Phantasy Star Online Blue Burst is great too. I also tried Dekaron.
 

FencingFoxFTW

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I'm currently playing Wonderland Online

it's turn-based and looks kinda SNES-ish, being a heavy item-maller is not necessary, and a new content patch is coming on August 2(hopefully)

I do wanna test Eden Eternal tho
 

Sora de Eclaune

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Ragnarok Online (Private servers, but they can take up quite a lot of space on a PC)
Ragnarok Online 2
Phantasy Star Online Blue Burst (Official servers are nuked, Private Servers are all that remain)
R.O.S.E. Online
Spiral Knights (through Steam)
Tales of Pirates

That's all I know of
 

koimayeul

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allodds online, best free to play mmo i tried so far if you like wow style (even if i not logged in for ages
biggrin.gif
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Hells Malice

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Oh god Allods is terrible. It copies WoW, but is 500% more grindy and cash shop reliant.
It's also no where near as good as Runes of Magic, which is still a terrible pay2win WoW clone, but it at least has a few unique things like dual-classing (though the balancing is so bad people only choose from about 3 class combinations). Frankly if you wanted a WoW-like game, the cheapest solution is WoW. RoM and Allods are both heavily pay2win, and you wont enjoy yourself unless you either cough up tons of cash yourself, or extort someone for large sums of money.
But overall, they're all terrible casual MMOs that really forget the competitive purpose an MMO should thrive for.
 

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I'm not a MMO guy but Dragon Nest caught my eye some time ago.

I haven't played it yet because my computer sucks terribly but I like what I've seen of it. It's in open beta as of now, it's releasing on August for free and you get to keep the progress you made in the open beta.
 

FencingFoxFTW

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Hells Malice said:
Oh god Allods is terrible. It copies WoW, but is 500% more grindy and cash shop reliant.
It's also no where near as good as Runes of Magic, which is still a terrible pay2win WoW clone, but it at least has a few unique things like dual-classing (though the balancing is so bad people only choose from about 3 class combinations). Frankly if you wanted a WoW-like game, the cheapest solution is WoW. RoM and Allods are both heavily pay2win, and you wont enjoy yourself unless you either cough up tons of cash yourself, or extort someone for large sums of money.
But overall, they're all terrible casual MMOs that really forget the competitive purpose an MMO should thrive for.


I have seen you before in these kinds of threads and you seem very knowledgeable about the theme

what's your current list of good "free" MMORPGs?
 

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<!--quoteo(post=3803331:date=Jul 30 2011, 12:21 AM:name=FencingFoxFTW)--><div class='quotetop'>QUOTE(FencingFoxFTW @ Jul 30 2011, 12:21 AM) <a href="index.php?act=findpost&pid=3803331"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-snip-
what's your current list of good "free" MMORPGs?<!--QuoteEnd--></div><!--QuoteEEnd-->
You didn't ask me, but I'm gonna answer, and I also agree completely about Allods. I REALLY liked one of the races (the Undead-style robot race) but when I tried to play the game and felt like level 10 was an ordeal to achieve and 40 would be incomprehensible; I uninstalled it and resumed my WoW addiction (which I've since quit).

I'm going to answer based on NA distributors. They all offer more games than I've listed, but I'm only going with ones that I have played enough to remember any pros or cons.

1. <b><u>Nexon</u></b> - One of the biggest distributors of free to play MMO style games internationally. Their game currency cards are available in every convenience store north of antarctica.. mostly due to the popularity of MapleStory as one of the earliest free-to-play MMO's. In my opinion, their games are the most playable without any cash investment.
- a. <i>Mabinogi</i> and its unusual rebirth system and persistent world environment is worth having a look at if you like to have many different options about what you can do to progress your character. Unfortunately now that it has several expansion content patches out, it's very hard to decide on a single character type progression as a new player with having different racial options. This wasn't a problem when the game originally went live for NA.
- b. <i>Dungeon Fighter Online</i> is a really fun 2d-ish hack and slash with some progression but I couldn't convince any of my friends to play it with me so I didn't get very far.
- c. <i>Vindictus</i> is more demanding on the PC than the other two popular Nexon games. It has a pretty nice 3d graphics engine for combat, cities, dungeons, etc, but it is all instanced gameplay in the vain of Guild Wars, although there's even less overworld environment.
- d. <i>MapleStory</i> is a 2d platformer that is pretty fun and characters are surprisingly customizable. The only thing I couldn't stand about this game was its fixed resolution and I think I wasn't able to play it in windowed mode so I never really got further than around level 20.
- e. <i>Dragon Nest</i> is something that just recently went into open beta for all players with a Nexon account. I haven't started playing my character yet because I've spent too much time formatting this post!

2. <u><b>gPotato</b></u> - Another distributor that's been around for quite a while, their first offering for NA players that I tried was Rappelz back in late '06. Since then they've released a few more of varying styles.
- a. <i>Rappelz </i>has a great 3d graphics engine, beautiful character equipment designs, early use of mounts, customizable skill/point distribution, pets, and a fairly decent interface for a game that seemed like it could've done so much better if not for two things. It needed to offer WASD/strafing movement as a PVP optional game, (it is click-to-move navigation) and it needed to have an engine that supported Widescreen full-screen resolutions. It did not do this the last time I tried to play it, sometime in (I think?) 2009, so I gave up on it permanently.
- b. <i>Allods </i>was their other major "realistic-style" 3D offering. It is plagued by a very high experience curve (it's too grindy, or quests reward too little so the progression is too slow) and certain necessities are enhanceable only by cash items. On the other hand, it's got a fantastic 3d engine, a level of quality that would surprise you from a WoW clone.
- c. <i>Iris Online</i> is a somewhat recent 3d-anime stylized standard "Kill X amount of Y, talk to person at Z" MMORPG that I enjoyed but my ex bf didn't so I didnt play it much. I'm too old to make friends in a new game just because I like it and my existing friends don't get into it.
- d. <i>Aika Online</i>, I installed, thought was graphically a great WoW clone, and I'm not certain but it seemed to make it apparent very early how very Cash-shop supported this pretty game was and I was deterred by that. It reminded me of a game called Zu Online that was very currency-trade dependent, which is all I recall for sure.

3. <u><b>IGG (Internet Gaming Gate)</b></u> - This company has distributed a few well known ports of popular Chinese MMORPG's and one of their bigger successes is Tales of Pirates.
- a. <i>Zu Online</i> is a REALLY pretty cel-shaded style, but employs so many development shortcuts that it plays like a halfassed wow clone that's absolutely designed to encourage you to part with real money because it destroys the depth. When I played it, i was genuinely enchanted by character designs and armor designs and felt the quests were decent, but modes of transportation were weakly explained/graphically achieved.. and some of the gameplay sound effects were directly taken from World of Warcraft such as the looting sound. What i mean about the transportation being stupid is that your character was flown on an invisible path to other places and it just seemed so plain and halfassed. It's a shame that such a potentially immersive game was flawed in some of the aspects that wind up being a significant part of an MMORPG experience.
- b. <i>Angels Online</i> is adorable but not my style and it didn't seem to work out well for a high resolution display if I remember correctly.

4. <u><b>Perfect World</b></u> - All around great distributor of Chinese MMORPG's, also very easy to find game currency cards for them at convenience stores, drug stores, and such. Several of them have very similar interfaces and features but strongly different themes.
- a. <i>ESO (Ether Saga Online)</i> may be too "cute" for most but I found it pretty fun, it was so colorful and the starting music didn't suck, so I kept at it and snared my friend into levelling a dragoon up to play with my caster. It's got a really intricate character stat system right from the very creation when you choose its birthday and stuff, a lot of which isn't well-explained by the Wiki due to lack of willing and helpful translators. Or so it was a year ago ish? It has a strong PVP element, and though the level cap is a very high number (over 100) people of fairly broad level ranges PVP effectively. Guild systems in this game have limited membership, but they can band together to form permanent alliances which are fairly interesting. Their handling of Real Money Trade (i.e. RMT, Gold selling) is a very clever in-game system through which you can sell a secondary currency used for the purchase of Cash Shop items (mostly costumes, mounts, etc) back to other players for in-game currency. So higher level players who can farm the in-game currency easily can earn cash shop items by selling to lowbs that just want the money for player shops/trades/etc. --silly note-- Also, near the first main city, there are these strange monsters that look like cheerios with tongues. I actually figured out that they are chinese coins with tongues. But before I figured that out my friend started calling them Soviet Cheerios (In soviet russia, cheerios eat YOU!)
- b. <i>Jade Dynasty</i> has all of the things I loved about ESO gameplay such as auto-walk-to-quest-objective and good music to go with the lovely environment. Sadly my friend was so frustrated with the wall he hit as a Dragoon in ESO he refused to try it with me and so I gave up.

5. <i>Ragnarok Online</i> by <u><b>Gravity Interactive</b></u> - Highly recommended, there's also a Ragnarok-themed DS game (single player) and I'm looking up RO 2 myself now.
6. <i>Luminary (Rise of the Goonzu)</i> by <b><u>nDOORS</u></b> - I played this a bit when it was originally launched as Goonzu, very interesting style but I got sucked into Mabinogi very soon after I started. They had a pretty cool crafting system and the isometric 2d graphics. You can literally gain political influence and have leadership over part, or much of the populace in this game.

7. <i>Lord of the Rings Online</i> by <u><b>Turbine</b></u> - Great game, I had purchased it when it was a Pay-to-play release in 2007. My head hurts too much to go into great detail, it's a mostly PVE game though, obviously has a strong storyline with its theme. It has a great 3d engine that scales beautifully with good hardware. It's definitely possible to get plenty out of the game while spending very little, but I would just recommend looking up a guide on earning Turbine Points through gameplay. Features the standard "wow-clone" interface and class options but only one player faction. My favorite part of this game is player housing but because I stopped actively playing I went bankrupt on the upkeep of my home <img src="style_emoticons/<#EMO_DIR#>/frown.gif" style="vertical-align:middle" emoid=":(" border="0" alt="frown.gif" />

(I'm giving myself a headache saying so much but that's all the free stuff I can think of.. oh.. wait.)

Last but definitely not least,
+1 to <u><b>Schthack Server</b></u> <i>Phantasy Star Online Blue Burst</i> (originally developed by Sega, of course). If you're as good at reading through a forum system as I'd hope you are, being here, it's easy to get the proper game package downloaded for any windows since XP, and get it working. They also permit players with older versions of Phantasy Star Online to use their server to play online mode (Dreamcast, Gamecube, XBOX original, PC PSO v1/v2) but it isn't possible to interact cross-platform. Cheating is allowed on all platforms except for Blue Burst itself since they can't really monitor older versions.

edit: additional games I forgot to mention...

<i>Cloud Nine</i> by <u><b>Netgame </b></u> is a really nice anime-styled wow clone with decent classes, PVP, and mounted combat.. zero complaints about it, it's everything I could ask for in a "Cute" MMO. I just play pay-to-plays or non MMORPG games more often nowadays.
<i>GhostX</i> by <b><u>GameKiss</u></b> is a strangely styled game, very fun, game. Your weapon is your pet, if I remember correctly, in this futuristic (post-apocalyptic?) game.. it also has rather low system requirements as far as free MMO's go, this is a game I've seen as "Playable" on most netbooks.
 
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The Real Jdbye

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LOTRO is great and is free. I haven't been playing MMOs lately because I got bored of MMOs in general, but LOTRO is my favorite out of all the ones I've tried (and it went free after I stopped playing). It is more of a PvM game than PvP though it does have some PvP elements, so if you're more of a PvP guy it might not be the game for you. Otherwise it's highly recommended. I also like the ability to play as a monster (creep) in PvP (Monster Play) though I think that feature is locked for free users...
 

FencingFoxFTW

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exangel said:
(In soviet russia, cheerios eat YOU!)

lol

wow thanks

I remember I looked into Ether Saga last year, but the downloader thingy turned me off. I think there were birthday calculators available when I looked up info about the game tho.

also had fun with the DFO demo recently, so maybe I'll try that later on.

thanks for you time again
 

Hells Malice

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FencingFoxFTW said:
Hells Malice said:
Oh god Allods is terrible. It copies WoW, but is 500% more grindy and cash shop reliant.
It's also no where near as good as Runes of Magic, which is still a terrible pay2win WoW clone, but it at least has a few unique things like dual-classing (though the balancing is so bad people only choose from about 3 class combinations). Frankly if you wanted a WoW-like game, the cheapest solution is WoW. RoM and Allods are both heavily pay2win, and you wont enjoy yourself unless you either cough up tons of cash yourself, or extort someone for large sums of money.
But overall, they're all terrible casual MMOs that really forget the competitive purpose an MMO should thrive for.


I have seen you before in these kinds of threads and you seem very knowledgeable about the theme

what's your current list of good "free" MMORPGs?


Realistically....Ragnarok online.
Really.
I can't even think of a single MMO that has ever stood up to RO. I'm a PvP MMO gamer. So it is DAMN hard to find good PvP MMOs these days because 95% of them are simpleton Gear = skill games where you just grind bosses and dungeons to get the best gear, and stack stats via that.
As far as PvP goes, Ragnarok online is still the champion.

However I am currently playing Dragon Nest and it's pretty damn fun. Though i'm not sure of the lasting appeal yet of course, i'm only level 13 and have played for a few days. As far as I can tell, it seems like PvP will be incredibly interesting. But i've yet to see what the balancing is like, lol. Though something promising, is skills have PvE and PvP counterparts, so they can balance PvP and PvE separately. I've been saying a system like that would be fantastic for years...and they finally did it.

A very interesting, complicated, and unfortunately grindy, MMO that i'm still somewhat interested in is MegaTen. Basically, it's a Shin Megami Tensei MMO...and I only played it briefly...but it was really fun. Tis the only real MMO that ever stands out in my mind aside from RO.
 
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