1. soniczx123

    soniczx123 GBAtemp Advanced Fan
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    They aren't in Sm4shexplorer. You can find them by locating your dump and go to content/sound/bgm
     
  2. EmblemCrossing

    EmblemCrossing That Towel!Niles Cosplayer
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    I mean, I wouldn't be entirely opposed to replacing male Corrin instead of adding more female slots, but I still want to know. Especially for mods like Classic fox, which I definitely want new voices on.
     
  3. BoulderBash

    BoulderBash Member
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    Here's a mod I'm working on right now. Mainly trying to get the CSS to look like Project M's
    [​IMG]
    The only problem is that after all the characters show up, the orange background on the icons show up. Is there any way to disable the effect?
     
  4. ThatNintendoNerd

    ThatNintendoNerd GBAtemp Regular
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    Ask that in Sm4sh Wii U Modding and Help Center.
     
  5. Segtendo

    Segtendo #TeamMarie
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    ...which we're in?
     
  6. Buckstrom

    Buckstrom Member
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    The regular background is coded in as a color (orange or blue depending on customs, I think it's 'bg_1' and 'bg_2' in the code but I couldn't find anything else on it), a scrolling alpha overlay (found in ui/lumen/chara/img-00001.nut), and a scrolling round light. The small background images in img-00000.nut are probably loading placeholders of some sort. I don't know how to properly edit or mine chara.lm or texlist.lst yet, so that's all I've got.
     
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  7. SpaceJase

    SpaceJase Newbie
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    Yo, I need some help.
    I've been installing some mods. CSS mods and sound mods seems to work fine, but whenever I try to install a stage overhaul or custom textures, nothing happends. Literally nothing. The custom textures don't show up in game, and I have no idea why (except for 1, which is really weird.) I've followed every step in the TS4M's tutorial. I've even reinstalled all the mods more than 3 times.

    Does anyone maybe know what's the problem here? If I'm doing anything wrong? Thanks.
     
  8. BoulderBash

    BoulderBash Member
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    Are you importing the mods with Smash4Explorer?
     
  9. SpaceJase

    SpaceJase Newbie
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    Yup.
     
  10. BoulderBash

    BoulderBash Member
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    Replacing all the files in the folder on your SD card?
     
  11. SpaceJase

    SpaceJase Newbie
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    Yup. I've put the 'release' folder that I exported from Sm4shExplorer in the 0005000010145000 folder, and renamed it to 'patch'.
     
  12. Segtendo

    Segtendo #TeamMarie
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    Are your costumes named correctly?
     
  13. ZettaSloww

    ZettaSloww Member
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    Don't generate a mipmap.

    — Posts automatically merged - Please don't double post! —

    Honestly I feel like smash explorer is the best smash hacking tool to date for what it does. As far as accessing files and taking a mod of without removing the original file. So I hope we don't end up abandoning it ever
     
  14. Deleted User

    Deleted User Newbie

  15. ToonQuill

    ToonQuill Member
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    Does anyone have the japanese snd_se_narration_characall_Kamui.nus3bank?

    I'd like for the announcer to say Kamui rather than Corrin, but I have no japanese smash to dump. I'm sure someone has it. Many thanks.
     
  16. Zacklol

    Zacklol Member
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    That's what I did.
     
  17. NAFEDUDE

    NAFEDUDE GBAtemp Regular
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    I did notice something with characters with multiple soundbanks (Corrin, Jr.): each of those sound banks has a separete selection in the Sound Test. Could that be part of the issue?
     
  18. ThatNintendoNerd

    ThatNintendoNerd GBAtemp Regular
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    Oops, wrong thread. :rofl2:
     
  19. ZettaSloww

    ZettaSloww Member
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    DXT5 DSS format?
     
  20. Zacklol

    Zacklol Member
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    Yep.
     
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