In an effort to keep consistency between my game library, I'm wondering if I can apply the deflickering option present in USBLoaderGX onto CTGP:R, which I'm aware has to be run in its own channel.
Is it possible to run CTGP:R's channel in USBLoaderGX with the disc inserted in order to apply the loader's deflickering effect? Or is there some other way to add this to CTGP-R outside of USBLoaderGX?
Should note that I'm on vWii.
Any help would be appreciated!
Is it possible to run CTGP:R's channel in USBLoaderGX with the disc inserted in order to apply the loader's deflickering effect? Or is there some other way to add this to CTGP-R outside of USBLoaderGX?
Should note that I'm on vWii.
Any help would be appreciated!