I found somewhat decent translation of Digimon world Re: Digitize and i thought if this game got English translation why not let people know that Digimon universe appli monsters also deserve English translation
My husband and I have looked into it, but have too many active projects currently.
The main issue is learning how to deal with mix and match text and big endian encoding,
My husband and I have looked into it, but have too many active projects currently.
The main issue is learning how to deal with mix and match text images and big endian encoding, View attachment 315414View attachment 315413
My husband and I have looked into it, but have too many active projects currently.
The main issue is learning how to deal with mix and match text images and big endian encoding, View attachment 315414View attachment 315413
Also i think TeamViewer will be useful if some 3ds hacking experts will decide to help your husband woth project because it's impossible to do anything alone
My husband and I have looked into it, but have too many active projects currently.
The main issue is learning how to deal with mix and match text images and big endian encoding, View attachment 315414View attachment 315413
Any chance you figured out how to reduce the text width?
I have text decompilation and recompilation written, but the text I tried replacing so far is gross at 16px square even after successfully replacing the font with half-width
I basically put in a new bcfnt with an average of 8px glyph width and it does seem to work in some Appli Drive screens but others don't like dialogues which seem to forcefully render their glyphs at 16px wide