Digimon Story - Lost Evolution : English Dubbed Translation and Other Hacks

Discussion in 'NDS - ROM Hacking and Translations' started by Isso_Non_Ecxiste, Aug 24, 2019.

  1. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    Yes, it's hard. You need to know what pointer is the one you want, after that you apply the changes and check if the text fits well on the screen. Also, a bug check is needed in the end. Oh, almost forgot the Japanese translation thing, it's hard and takes so much time.
     
  2. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    Hello!
    Today I fixed and reviewed Fresh Digimon Attacks.
    Also, other minor stuff were reviewed.
    Tomorrow I will be fixing and reviewing Rookie Digimon Attacks.

    -A CRASH has been found at some shopping point, but it'll be fixed soon. (I know what is making it crash, just too lazy to do it now)

    That's all for today, no screenshots at time...
    See ya!
     
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  3. Pious

    Pious Member

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    I mentioned that you would edit the msg00 file many times if you don't have a valid font, and you're stuck with it right now.
    Crash repair suggestion:
    Bugplate name + farm goods name, please write in Japanese font and you can put as many characters as you like (not limited to 8 characters)
    Note:
    Msg00 file must not be large more than 64kb.
     
  4. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    I'm using a font format I've got from someone.
    I'm not stuck, I know what is making it crash, like mentioned above, just too lazy to do it now...
    Thanks for the tip!
    At this time, the file size is under 48Kb, I think.
     
  5. rrake

    rrake Newbie

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    don't want to be rude, but i am so excited for the game to release, any eta?
     
  6. CPG

    CPG it da spoopy month now

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    GBATemp why are you letting us write anything here
    Can't wait to see what is the final project going to look like!
     
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  7. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    If everything goes right, until the end of this year, I think.
     
  8. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    Hello, I have a question for the ones who played DIGIMON DAWN/DUSK.

    Do you know if bird digimon have wind attacks and wind attribute?
     
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  9. RagoXXXX

    RagoXXXX Advanced Member

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    I think that birds have thunder/wind attribute? I'm not sure haven't played recently, but I think that they do have wind attribute as in it existing
     
  10. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    Yeah, same on here, cuz I noticed that Digimon Lost Evolution replaced their WIND Attribute with the HOLY one.
     
  11. MiccahMoon

    MiccahMoon Newbie

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    As someone who has been playing dawn/dusk and ds while waiting for this translation, i can say that the wind attribute is separate from the lightning attribute, with both existing in dawn/dusk
     
  12. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    Yeah, but I don't know why they removed Wind Attribute from Lost Evolution...
    Btw, I can say this game still brings much fun and pleasure for DigiFans!

    Also, I used to add some incredible digimon like Shoutmon, Shoutmon X3, Persiamon and many others, with absolutely no cost!

    [​IMG]
     
    Last edited by Isso_Non_Ecxiste, Sep 21, 2019
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  13. shadowpikachu

    shadowpikachu Newbie

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    Any way to have JUST a translation version when done so i can play the game it was originally?

    The better sprites like what you did with impmon and other visual upgrades are welcome though.
     
  14. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    Well, I think "the only translation" is up to the other team. I'll do the remasters and dot replacement like said above.
    That's what I plan for my version, and many other new stuff, too.
     
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  15. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    Hello guys!
    As long as we talk I'm progressing with the remaining DIGI Attacks. Maybe I could finish all Attacks rebuild/fix until Monday. I'm already doing Daemon's Attacks, its close to finish this section.

    What will not be fixed at this time:
    - Backup (aka Support abilities)
    - Charge (aka Healing abilities)
    Why?
    Because all text effect still in JAP, so they will be properly fixed and later reviewed when I translate these attack effects.
    I.E.: When some Support Abilities make target sleep, poison or stun, etc...

    Also, some Support/Healing abilities were already fixed! Yes, the easy ones I could understand!

    If the time goes right, more screenshots on Monday, see ya!
     
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  16. SecsiChecco

    SecsiChecco Newbie

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    Can you please share the translate .nds file when is ready? Some people play on phone
     
  17. Kunty

    Kunty Newbie

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    Nov 24, 2018
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    Not allowed to share rom files on here. You'll have to patch it yourself or go on certain websites where people are likely to post the patched rom. But you'll have to find that yourself.
     
  18. SecsiChecco

    SecsiChecco Newbie

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    I have already searched everywhere... There is no one sharing those patched roms... Any ideas? Or I don't know anyone can send it on Telegram or something like that?... Sorry for my bad english
     
  19. Kunty

    Kunty Newbie

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    That's because the patch hasn't been released yet. The author of the patch aims for its release by the end of the year. The messaging system on here can't be used to send rom files either.
     
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  20. Isso_Non_Ecxiste
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    Isso_Non_Ecxiste GBAtemp Regular

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    That's the point!
     
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