So, I noticed that two games that were listed here were actually done. Those being The Haunting and Resident Evil: Dead Aim. Did something change or did people just get patient enough to get that done?
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We make HD Texture packs so we don't deal with pixelated graphics when running at 3x+ Native Resolution and a bigger screen does make a difference in perceived aliasing. These packs aren't really for "purists" as only a CRT TV can give such an experience. We use upscale models because we don't have the time to remaster the whole game and to give an alternative to CRTs since you can't use HDR or tower speakers with that setup.Or
Just edit transparency threshold to make the texture fully visible or you could just disable its alpha layer within the RGB layers.
I dont get, from what I basically seen just now having a quick look, why people are creating "HD" texture packs, but your simply re scalling the default base textures.
This isnt exactly what you'd call a HD re texture pack, having a program that simply applies a filter to smoothen off pixels when increasing its overall size, is still the same texture... just at dimension and smooth filters applied.
Its resolution scale too isnt exactly changed regardless if your file size may suggest differently.
Id have thought the purpose of one creating a HD texture pack would be to physically re create every single texture within the game.
If you have ever seen any of the N64 texture projects that shows the point of a HD texture pack with each texture being manually re created from scratch, not simply taking the games default base textures and multiplying its dimensions x times and applying an output filter.
Its pretty much like playing a game on a smaller/bigger screen, your not exactly seeing anything different.
Problems ps2 games have with transparency is different to other consoles inc pc, you dont need to do anything fancy or use any tools, if using GIMP you can simply alter it from I think its default is 0.5, or simply untick its alpha chanel layer.
You don't really need to edit it either if you are to simply rescale base textures as it seems folks are, simply toggle it off so you can see what you are doing (be it nothing much), then export it.
The emulator will still pick up its alpha profile layer unless you manually changed it, hiding its layer in GIMP isnt disabling it at all.
There are models out there that specialize in smoothing while some models are sharper than others (I prefer the sharper ones). Correct me if I'm wrong, but I believe people make unique textures for N64/Gamecube games because Nintendo is so gung-ho on copyright that they can't even modify the source textures, unlike other console companies that don't care as much. If people could use models for GameCube games, I bet they would, they're just afraid (and so am I) to do so, so I stick to PS2 games.
SadOrigami's the only one making manual textures in this group, I do agree that the generic ESRGAN model everyone uses isn't the best for single-model upscales, but the "HD" in texture packs just means not pixelated in this sense. People aren't labeling their packs with basic info like what models they used so I've made a site that tracks which ones are labeled properly. A good upscale model should make assumptions on how to arrange the pixels, It's not as simple as 4x'ing and plopping pixels in between, no single model is best for any single game but of course, the more models you use the more time it takes to make which most people don't have that amount of time for unpaid work.
Why are these impossible or very hard? What causes this? I'm new to the scene so sorry for the dumb questionslist of games that are currently impossible or very difficult to make.
View attachment 411296
LIST:
Battlefield 2 - Modern Combat
Ben 10 - Alien Force - Vilgax Attacks
Crash of the Titans
Disney's Treasure Planet
Drakengard 2
Hitman 2 Silent Assassin (drops corrupted images and does not load textures)
The Incredible Hulk - Ultimate Destruction
Medal of Honor - European Assault
MotorStorm - Arctic Edge
Resident Evil - Dead Aim
Sega Rally 2006
Summoner 2 (I'm doing it, but it will take a while to be ready, the game drops a lot of images quickly.)
Spectral vs. Generation
The Simpsons - Hit & Run
Some games drop corrupted infinite images or the game becomes unplayable when dropping.Why are these impossible or very hard? What causes this? I'm new to the scene so sorry for the dumb questions
Ah that makes sense. I have two projects I want to try and remake the images for. Let's hope the dump goes good tonightSome games drop corrupted infinite images or the game becomes unplayable when dropping.
From the ones ive tried and gave up on
Champions Of Norrath
Champions Return To Arms
All the Ace Combat games
Jak 3
Firefighter FD18 (i have actually completed a full dump of this but no one to this point has been able to get a working upscale of it for me)
Outrun 2006 Coast 2 Coast
Champions Of Norrath
Champions Return To Arms
All the Ace Combat games
Jak 3
Firefighter FD18 (i have actually completed a full dump of this but no one to this point has been able to get a working upscale of it for me)
Outrun 2006 Coast 2 Coast
Gregory's horror house is freezing on me on certain parts especially if cheats are on short game about 3 hours long
Constantine was done be tenor but it has a bad dump file that repeats it self and the files are huge 366kb and weird sizes not the usual frame set first 10 mins you'll have 600mb of trash
Post automatically merged:
Constantine was done be tenor but it has a bad dump file that repeats it self and the files are huge 366kb and weird sizes not the usual frame set first 10 mins you'll have 600mb of trash
Pass me the dump of Firefighter F.D. 18 for me to try.From the ones ive tried and gave up on
Champions Of Norrath
Champions Return To Arms
All the Ace Combat games
Jak 3
Firefighter FD18 (i have actually completed a full dump of this but no one to this point has been able to get a working upscale of it for me)
Outrun 2006 Coast 2 Coast
ill upload the them today sometime. keep in mind its a huge dump, like 35gb so ill have to put em back on gdrive part by part and you pm me after you gotten each part since i only have 15gb in storagePass me the dump of Firefighter F.D. 18 for me to try.
list of games that are currently impossible or very difficult to make.
View attachment 411296
LIST:
Battlefield 2 - Modern Combat
Ben 10 - Alien Force - Vilgax Attacks
Crash of the Titans
Disney's Treasure Planet
Drakengard 2
Hitman 2 Silent Assassin (drops corrupted images and does not load textures)
The Incredible Hulk - Ultimate Destruction
Medal of Honor - European Assault
MotorStorm - Arctic Edge
Resident Evil - Dead Aim
Sega Rally 2006
Summoner 2 (I'm doing it, but it will take a while to be ready, the game drops a lot of images quickly.)
Spectral vs. Generation
The Simpsons - Hit & Run
Wait, why is Disneys Treasure Planet impossible or difficult to do?
it's on my list of packs to do
now it is possible to doWait, why is Disneys Treasure Planet impossible or difficult to do?
it's on my list of packs to do
Ape Escape 3 [NTSC and PAL]
Thousands of duplicate images, tried both PAL and NTSC, ridiculously hard to upscale as it doesn't stop dumping textures.
EDIT: retried this game and yeah, same issue.. things seem fine till you enter gameplay..
WAY too many dumps to work with even with image cleaner.
Ape Escape Pumped and Primed [NTSC]
Similar to Ape Escape 3 just not as bad.. alot of missing textures and duplicates show up quite abit too.
Coraline [NTSC]
Game just dumps repeated textures over and over again, not worth the time.
Onimusha Blade Warriors [NTSC]
Even when you upscale the images they don't really show up as upscaled in the game, not sure why. Also alot of missing images.
EDIT: retried this game and sadly.. same results. You can manage to get quite a few of the dumps and upscale them but the game itself doesn't look very good either way so even through upscaling it's still not that much of an improvement.
Stitch Experiment 626 [NTSC]
Alot of duplicates aswell as missing images.
Under the Skin [NTSC]
Seems like you can upscale some of the images however.. anything in-game cannot be upscaled including the characters.
True Crime Streets of NY [NTSC]
Duplicate textures, basically neverending.. over 5000 dupes from the title screen alone.
Treasure Planet [NTSC]
Not sure why it was said that it's "now possible to do"
ridiculous amount of duplicate textures, 5000+ dupes before even starting level 1.
Bad Idea's Veggietales - LarryBoy and the Bad Apple [NTSC]
Tens and Thousands of duplicate textures.. tried image cleaner with this one but it makes no difference..
HEAPS of bad dumps.
Happy for someone to try these and see if you get different results.
I've thoroughly checked these with the same results everytime.
Latest pcsx2 update was used upon checking all these, happy to update this with more games.
EDIT:
Currently retrying all of these.
Thousands of duplicate images, tried both PAL and NTSC, ridiculously hard to upscale as it doesn't stop dumping textures.
EDIT: retried this game and yeah, same issue.. things seem fine till you enter gameplay..
WAY too many dumps to work with even with image cleaner.
Ape Escape Pumped and Primed [NTSC]
Similar to Ape Escape 3 just not as bad.. alot of missing textures and duplicates show up quite abit too.
Coraline [NTSC]
Game just dumps repeated textures over and over again, not worth the time.
Onimusha Blade Warriors [NTSC]
Even when you upscale the images they don't really show up as upscaled in the game, not sure why. Also alot of missing images.
EDIT: retried this game and sadly.. same results. You can manage to get quite a few of the dumps and upscale them but the game itself doesn't look very good either way so even through upscaling it's still not that much of an improvement.
Stitch Experiment 626 [NTSC]
Alot of duplicates aswell as missing images.
Under the Skin [NTSC]
Seems like you can upscale some of the images however.. anything in-game cannot be upscaled including the characters.
True Crime Streets of NY [NTSC]
Duplicate textures, basically neverending.. over 5000 dupes from the title screen alone.
Treasure Planet [NTSC]
Not sure why it was said that it's "now possible to do"
ridiculous amount of duplicate textures, 5000+ dupes before even starting level 1.
Bad Idea's Veggietales - LarryBoy and the Bad Apple [NTSC]
Tens and Thousands of duplicate textures.. tried image cleaner with this one but it makes no difference..
HEAPS of bad dumps.
Happy for someone to try these and see if you get different results.
I've thoroughly checked these with the same results everytime.
Latest pcsx2 update was used upon checking all these, happy to update this with more games.
EDIT:
Currently retrying all of these.
Last edited by RetroGenerica,
Spartan total warrior crashes after you beat beuwolf, also some of the dump mostly NPC characters loose transparency and can't be fixed
What's wrong with the ben 10 games and crash of titans?KO-FI
list of games that are currently impossible or very difficult to make.
View attachment 411296
LIST:
Battlefield 2 - Modern Combat
Ben 10 - Alien Force - Vilgax Attacks
Crash of the Titans
Disney's Treasure Planet (now it is possible to do)
Drakengard 2
Hitman 2 Silent Assassin (drops corrupted images and does not load textures)
The Incredible Hulk - Ultimate Destruction
Medal of Honor - European Assault
MotorStorm - Arctic Edge
Resident Evil - Dead Aim
Sega Rally 2006
Summoner 2 (I'm doing it, but it will take a while to be ready, the game drops a lot of images quickly.)
Spectral vs. Generation
The Simpsons - Hit & Run
Post automatically merged:
Lmk how Larry boy goes I wanna gonna try it here soonApe Escape 3 [NTSC and PAL]
Thousands of duplicate images, tried both PAL and NTSC, ridiculously hard to upscale as it doesn't stop dumping textures.
EDIT: retried this game and yeah, same issue.. things seem fine till you enter gameplay..
WAY too many dumps to work with even with image cleaner.
Ape Escape Pumped and Primed [NTSC]
Similar to Ape Escape 3 just not as bad.. alot of missing textures and duplicates show up quite abit too.
Coraline [NTSC]
Game just dumps repeated textures over and over again, not worth the time.
Onimusha Blade Warriors [NTSC]
Even when you upscale the images they don't really show up as upscaled in the game, not sure why. Also alot of missing images.
EDIT: retried this game and sadly.. same results. You can manage to get quite a few of the dumps and upscale them but the game itself doesn't look very good either way so even through upscaling it's still not that much of an improvement.
Stitch Experiment 626 [NTSC]
Alot of duplicates aswell as missing images.
Under the Skin [NTSC]
Seems like you can upscale some of the images however.. anything in-game cannot be upscaled including the characters.
True Crime Streets of NY [NTSC]
Duplicate textures, basically neverending.. over 5000 dupes from the title screen alone.
Treasure Planet [NTSC]
Not sure why it was said that it's "now possible to do"
ridiculous amount of duplicate textures, 5000+ dupes before even starting level 1.
Bad Idea's Veggietales - LarryBoy and the Bad Apple [NTSC]
Tens and Thousands of duplicate textures.. tried image cleaner with this one but it makes no difference..
HEAPS of bad dumps.
Happy for someone to try these and see if you get different results.
I've thoroughly checked these with the same results everytime.
Latest pcsx2 update was used upon checking all these, happy to update this with more games.
EDIT:
Currently retrying all of these.
Infinite repeated textures, i tried both, you can have 8000+ textures in 5 seconds while trying to dump, but aside from that you can upscale some things like character models and fonts, but idk if its worth it, atleast for my pc's health it is not lolWhat's wrong with the ben 10 games and crash of titans?
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