Dice Wars V0.4.0 Released

Discussion in 'User Submitted News' started by Quiche_on_a_leas, Oct 10, 2007.

  1. Quiche_on_a_leas
    OP

    Quiche_on_a_leas Member

    Newcomer
    25
    0
    Jun 25, 2007
    Bristol, UK
    Version 0.4.0 / 10.10.07

    * Random start positions both in local and network games
    * If the last human player in game drops, the game doesn't end immediately anymore - should allow the time needed for an occasional lost connection and rejoining the game.
    * Implemented an inactivity timer also on server side - if player does nothing for 30 seconds and has been dropped unnoticed, the server passes the turn on.
    * Menu sliders are now also controllable from the touchscreen
    * Further information on upper screen in the network menus


    You can download it from here: http://dicewars.drunkencoders.com/download.php
     
  2. HyoImowano

    HyoImowano GBAtemp Fan

    Member
    307
    1
    Apr 27, 2007
    United States
    Is there any/any plan for local wireless?
     
  3. JPH

    JPH Banned

    Banned
    6,892
    11
    Jul 11, 2006
    United States
    [​IMG] VS. [​IMG]
     
  4. Quiche_on_a_leas
    OP

    Quiche_on_a_leas Member

    Newcomer
    25
    0
    Jun 25, 2007
    Bristol, UK
    It's on the the list of "Missing & planned features" found here.

    I don't know if or when Matti will add it, I haven't spoke to him since the second multiplayer beta test.
     
  5. dice

    dice pansy-ass ex-staff member

    Former Staff
    9,554
    115
    Oct 26, 2002
    England
    It's the match of epic proportion [​IMG]