Diablo Immortal delayed to 2022, controller support being considered

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Diablo Immortal, Blizzard's controversial mobile spin-off of the Diablo series, has been delayed until the first half of 2022. According to a blog post on Blizzard's website, the delay is necessary to implement changes based on feedback from the public alpha that took place in December 2020 and January 2021. The blog details a list of changes, though they seem to be fairly substantial, touching on PvE and PvP elements, core features and endgame content.

There is also a mention of controller support being worked on, though it's not officially confirmed. This development could be seen as a response to the initial controversy surrounding Diablo Immortal's announcement; hardcore Blizzard fans--mainly PC players, though also console players to some extent--didn't feel catered to and were offended that a new Diablo title was being released on mobile rather than where the fans are. Controller support being implemented into the mobile release would make future console or PC ports easier. It is worth pointing out, however, that those concerns have already been addressed with the announcement of Diablo IV.

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Henx

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Let's not spend any more money on Blizzard games shall we? It used to be my favourite gaming company, but not anymore.
 

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