# ./makesvnrev.sh
UÂÂÂÂsource/src/FrontEnd.h
UÂÂÂÂsource/src/main.cpp
Updated to revision 144.
main.cpp
linking ... desmumewii.elf
/opt/devkitpro/devkitPPC/lib/gcc/powerpc-eabi/4.4.3/../../../../powerpc-eabi/bin/ld: cannot find -lz
collect2: ld returned 1 exit status
make[1]: *** [/home/desmumewii/desmumewii.elf] Error 1
make: *** [build] Error 2
ÂÂÂÂÂÂÂÂzip warning: name not matched: desmumewii.dol
zip error: Nothing to do! (desmumewii144.zip)
mv: cannot stat `*.zip': No such file or directory
Wow!!!145 works fine!!!alp63 said:degrade??![]()
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Cyan said:R146 has a big GPU restructuring, and I think it's missing some part which will be added back later.
I wanted to upload a new version to DeSmumeWii Download tab (it's still on r122), do you think it's better if I upload the 145 instead of 146 ?
ÂÂÂÂelse if (screen_layout == SCREEN_VERT_SEPARATED)
ÂÂÂÂ{
ÂÂÂÂÂÂÂÂ// normal + 48 black lines
ÂÂÂÂÂÂÂÂtopX = ÂÂÂÂint((rmode->viWidth / 2) - (width / 2.0f));
ÂÂÂÂÂÂÂÂtopY = ÂÂÂÂint((rmode->viHeight / 2) - ((height * 2.0f) / 2) - 24);
ÂÂÂÂÂÂÂÂbottomX = topX;
ÂÂÂÂÂÂÂÂbottomY = topY+height+48;
ÂÂÂÂÂÂÂÂscaley = scalex = 1.0;
ÂÂÂÂ}
enum {
ÂÂÂÂSCREEN_VERT_NORMAL = 0,
ÂÂÂÂSCREEN_HORI_NORMAL,
enum {
ÂÂÂÂSCREEN_VERT_NORMAL = 0,
ÂÂÂÂSCREEN_VERT_SEPARATED,
ÂÂÂÂSCREEN_HORI_NORMAL,
QUOTE said:* Color Fix. Now Super Mario 64 DS looks almost perfect!
Almost sure that all remained problems are here too. I will try to fix them
tomorow if I'll get some free time.
farcry15 said:just compiled 148 if anyone wants it
http://www.mediafire.com/file/mqwxmzjmzzn/r148.rar