Deal Even More Damage In Devil Survivor 2

Discussion in 'User Submitted News' started by CamulaHikari, Jul 15, 2011.

Jul 15, 2011
  1. CamulaHikari
    OP

    Member CamulaHikari Kami Kurai

    Joined:
    Jul 10, 2008
    Messages:
    715
    Location:
    The Chocolate Factory~<3
    Country:
    Netherlands
    [​IMG]Source
     
  2. Slyakin

    Member Slyakin See ya suckers

    Joined:
    Oct 15, 2008
    Messages:
    4,450
    Location:
    Soviet Slyakin
    Country:
    United States
    That's kind of interesting... But couldn't that break the game?

    "Oh, I can cast Agni. Oh hey, extra turn! Agni again. More extra turns! Agni AGAIN. Dead."

    Okay, maybe not game breaking, but kind of overpowered.
     
  3. Windaga

    Member Windaga GBAtemp Advanced Fan

    Joined:
    Sep 12, 2009
    Messages:
    872
    Location:
    New England
    Country:
    United States
    I highly doubt it. Not every demon has a weakness, and I doubt they'll let you stack double extra turns.

    But the game looks good! I can't wait till it hits U.S shores.
     
  4. Zarcon

    Former Staff Zarcon .:~Enigmatic Wanderer~:.

    Joined:
    Nov 6, 2002
    Messages:
    2,907
    Location:
    Toronto, Ontario
    Country:
    Canada
    If they make it so enemies can get extra turns by hitting your weak points too it'll be fair. [​IMG]
     
  5. Slyakin

    Member Slyakin See ya suckers

    Joined:
    Oct 15, 2008
    Messages:
    4,450
    Location:
    Soviet Slyakin
    Country:
    United States
    I think they do, don't they?

    I haven't played the first in quite a while, so I can't be certain. And it let enemies get double extras...

    [​IMG]
     
  6. Ssx9

    Member Ssx9 GBAtemp Regular

    Joined:
    Mar 31, 2009
    Messages:
    293
    Country:
    Brazil
    Meh, I didn't like the 1st game. I hope this one has better features other than the double extra turn.
     
  7. Shockwind

    Member Shockwind GBATemp's Official The Last of Us Fan

    Joined:
    Dec 10, 2010
    Messages:
    1,106
    Location:
    inside a post-apocalyptic world.
    Country:
    Philippines
    I didn't enjoyed the first game. [​IMG] I hope this game satisfy me.
     
  8. ferofax

    Member ferofax End of the World

    Joined:
    Jan 26, 2009
    Messages:
    2,564
    Location:
    Philippines
    Country:
    Philippines
    the only reason i can think of as to why people didn't enjoy the game is probably because they're not into strategy games in general.

    i for one think the first title was awesome, and i enjoyed it very much.
     
  9. wasim

    Member wasim ♫ Music addict ♫

    Joined:
    Nov 13, 2010
    Messages:
    907
    Location:
    Calicut
    Country:
    India
    i didn't like the first one...... it bored me in the start ( but i liked the story )
    so i am not sure if i'll like this one ......
     
  10. Heran Bago

    Member Heran Bago Where do puyo come from?

    Joined:
    Nov 6, 2005
    Messages:
    2,846
    Location:
    Foggy California
    Country:
    United States
    So it's "news" when a new game in a pre-existing series has a new feature?
     
  11. Leo Cantus

    Member Leo Cantus So zeta slow!

    Joined:
    May 23, 2009
    Messages:
    832
    Location:
    England
    Country:
    United Kingdom
    Early next year? Awww [​IMG]
     
  12. Schlupi

    Member Schlupi Gbatemp's Official Earthbound Maniac™

    Joined:
    Aug 31, 2007
    Messages:
    3,985
    Location:
    Rozen Queen Co, Chicago Branch
    Country:
    United States
    That's what happens in Persona 3 and 4. [​IMG] Hit the enemy, knocked down. then dazed, if it's still alive. I have gotten up to 4 attacks in a row. [​IMG]

    I am looking forward to this. I agree with Windaga; it'll probably stay balanced (Atlus knows how to make difficult games, after all >_>).
     
  13. bahamut920

    Member bahamut920 GBAtemp Fan

    Joined:
    Jan 23, 2009
    Messages:
    391
    Country:
    United States
    And with the Press Turn system in Nocturne. As long as you kept hitting weak points, you kept getting extra turns. Of course, what's good for the goose is good for the gander, so it worked for the enemies as well. However, the enemy AI is markedly worse at hitting weak points, so it does come with a slight advantage to the player, especially if he's willing to nova to get these extra turns, or if the enemy has a handy weakness, like Physical.
     

Share This Page