Hacking Datel Powersaves now supports Pokemon X/Y

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dsdavis6

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Well, you didn't explain that in your response... Also you haven't answered me if you would be willing to make my Kalos legendaries shiny with Powersaves... another reason for """"misunderstanding"""" your post.

Don't you have powersaves? I don't mind making them shiny for you if you do not. Just assumed you did as you have been in this thread for quite a while.
 

kyogre123

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Don't you have powersaves? I don't mind making them shiny for you if you do not. Just assumed you did as you have been in this thread for quite a while.

xD yeah, I dont have it. Thank you, but it seems that Queno is going to give me a hand in this :)
 

DigitalJosee

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Okay, what pokemon you want?
I have Talonflame, Alakazam, Charizard, Tyranitar and Blastoise.
All of then Shiny and 5IVs

My FC: 1736-1909-0033
 

Zarde_Draco

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You can use the Effort Reducing Berries to slowly (but worthable) reduce Your Pokémon's EVs instead of using the soup item to reduce them all as you can only do this once a day as long as you pay attention on the Super Training Screen to see what Evs Your Pokémon has. That Way You can be a Pro at Efforting Your Pokémon! No Joke! You can try it!
 

MGS1980

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Okay, what pokemon you want?
I have Talonflame, Alakazam, Charizard, Tyranitar and Blastoise.
All of then Shiny and 5IVs

My FC: 1736-1909-0033


You don't have to worry about giving me anything, but I do appreciate it. I'm uploading the last berry code now. My FC is 1547-5191-1320 and my game name is Brandon. I will be on in a minute or so.

What is your in game name?
 
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DigitalJosee

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You don't have to worry about giving me anything, but I do appreciate it. I'm uploading the last berry code now. My FC is 1547-5191-1320 and my game name is Brandon. I will be on in a minute or so.

What is your in game name?
Digitaljos
 

kingaz

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technically they where threatened :rofl2:

Kingaz will probably chime in saying that is not proven.

Yyyyuuup!

What technical issues exactly, could there be, when their Wondercards are all working (Diancie was distributed used Wondercards),
or Items x999 codes (which was how [email protected] were distributed) have?

What technical issues could Diancie and [email protected] specifically have, that the others don't?



The game blocks you from even trading these things outside of anything but local trades, indicating that it can indeed detect the presence of unreleased stuff. I'll let you fill in the rest.

With Diancie, there is no known way to make it look legal, as there is no legal Diancie to ape. Perhaps they didn't feel like keeping something guaranteed to fail a hack check? As for the [email protected]ite, IIRC, wasn't it basically impossible to get rid of outside of local trades?

Occam's razor only works when there is an explanation decidedly more or less plausible than the others.

For those who care, new codes are up.

You can now delete a whole box of pokemon (as well as just 10 or 20) in box 1. Also, there is now a Japanese Garchomp, Umbreon, and Scizor codes. There is now a box1/slot1 region modifier code now too (all the way at the bottom of the code listings.)


Very nice!
 

lordofthereef

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The game blocks you from even trading these things outside of anything but local trades, indicating that it can indeed detect the presence of unreleased stuff. I'll let you fill in the rest.

With Diancie, there is no known way to make it look legal, as there is no legal Diancie to ape. Perhaps they didn't feel like keeping something guaranteed to fail a hack check? As for the [email protected], IIRC, wasn't it basically impossible to get rid of outside of local trades?

To be clear, the game isn;t checking anything, the server is. No, I am not pointing that out to be a smartass. Rather, I suspect the Diancie can absolutely be "legal" once Nintendo/GF has set their servers to accept that Diancie is "real".

Still, I am unsure what that has to do with anything, really.
 
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Queno138

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The game blocks you from even trading these things outside of anything but local trades, indicating that it can indeed detect the presence of unreleased stuff. I'll let you fill in the rest.

The fact that you can only trade it locally, means the detection is server side.

Plus, your statements proves my reference of Diancie and [email protected] as unreleased.

With Diancie, there is no known way to make it look legal, as there is no legal Diancie to ape. Perhaps they didn't feel like keeping something guaranteed to fail a hack check? As for the [email protected], IIRC, wasn't it basically impossible to get rid of outside of local trades?

So when you meant technical, you meant they wanted to keep things legal.
So your *new* option you're handing me on a platter, is the assumption that they want to keep things legal.
That is indeed plausible, for Diancie.

But your argument is flawed for [email protected]; they can be discarded.
I know, cause I've just tossed them while testing a modifier code using items.


Despite the flawed argument, I can still accept the option of them wanting to keep things legal.
(Their sudden desire to keep things legal, however, does raise suspicion.)

That simply means at end of the day, the Pokemon and items will be back when released, so no difference there, right. :)


Edit: I've added keeping things legal to my post, as another plausible option, together with potential lawsuit.
 
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