We all know that we had our fair share of disappointment purchases of video games, there is always a top ten of worst games for each console by someone, or just of a series itself. Much like sonic games. Back before this generation of games, over 10 years ago, when games was purchased and bugs glitches and other failing things made the game either unappeling or just unplayable, your hard earned $60 or more was set in stone. Unless you were some talented programmer, you couldn't fix the problems, or least play them without console mods or emulators. Now and days, we can simply download updates that should fix all problems if not most of them to working state. But sometimes it just doesn't get enough support to get full function quality and ends in failure, Why? I dunno. But i guess you thought this game would be good idea in the concept of how it was presented. Stunning visuals, graphics animations and special effects cg and stuff, then you just play it and feel bad, wishing it was better than this. Disregarding sonic 2006 game story and plot, characters and voicing, the gameplay is consider bad, probably in same boat with sonic boom and sonic free riders (Xbox kinect exlusive game) The control is bad, and so is performance. To be honest, i like sonic riders, i have the gamecube one and the second game for ps2, the third i never touched cause i never got a xbox to play it on. But i wouldn't unless it was just using standard controllers like the first two games. The game required xbox connect to play but according to many, it was impossible to actually control, or couldn't be figured out by many impatient people, while i think pick up and play games should be the normal thing to many gamers, this one had only the problem of not using standard controls, if it was, a multiport would been possible but microsoft need some games to sell the idea of xbox kinect which ultimately was fallen with lack of interest. Save motion and body for VR or some future like all those fantasy movies have. Basically what i am saying is i wish games would just consider the game bad cause is unplayable, if the game had used regular controls, it would probably avoid lots of top ten worst sonic games. Sonic 2006 perhaps needed more work besides the gameplay being fixed, a better story and more care to the voicing director to present the characters better. While the to me gameplay is more essential to being worth my time, story does matter to some people, You are trying to find out what happens next to see the end of the adventure. Before i go on too long and get backlash of comiplains about "TOO LONG DIDN'T READ" I'm just asking you about damage repair, Should the people consider fixing the busted game and re releasing it (Details may be considered in comment posts) Or is the damage done and is already too late. Just state a game you wish maybe they could fix that you want to enjoy along with list of problems that you acknowledg and what should be done about it. The game has to actually be considered broken. List of possibilitys include. Difficulty in controlling the game. Making it either fustrating, unappeling or unplayable. Bugs/Glitches that breaks the game in many ways, either unintentional or purposly discovered through exploit discovery on accident or intentional. Concept was good enough to get you interested but failed to deliver ultimately the satisfying feeling. Performance issues either with framerates not consistent, or below expectations, possible to crash and freeze game unexpectedly. (Leer at mighty no 9 for obvious reasons) Possibly unfinished released prematurly games that is completed through updated content like DLC (free or paid) I would prefer to keep the idea of graphics, story, voices or music left out but optionally you can discuss it as well. Mostly cause i think people will not focus on the gameplay which i consider most important over all than some of the presentation. I am not saying those things aren't important, but if you're having fun with playing you tend to forget the rest.