1. scrotty

    scrotty Member
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    Just the standard CrapV2.5b.rar
     
  2. XFlak

    XFlak Wiitired but still kicking
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    the best working revision of CRAP as at Jan 8 2010
    DOWNLOAD IT HERE


    it is crapv2.5b with hotfix 1
    it includes wichoxp's CrapTriiforce mod v2.3 for new cIOS199
    it also has oggzee's wbfs_file v2.6

    I'm sure WiiCrazy will release an updated version that will blow this bundle away, but until then, this beats the broken v2.6b
     
  3. wichoxp

    wichoxp GBAtemp Regular
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    Wow!... your custom bundle looks perfect [​IMG] !...

    I hope this can be done soon [​IMG] !

    See ya!
     
  4. XFlak

    XFlak Wiitired but still kicking
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    thanks!!
     
  5. WiiCrazy

    OP WiiCrazy Be water my friend!
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    Well... time... time is just slipping out of my hands... normally today and next day (Fri-Sat) was my off day but we are forced to work... and due to other circumstances I need to delay these tiny pieces of improvements...

    sorry...
     
  6. XFlak

    XFlak Wiitired but still kicking
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    dont apologize man, thanks for letting us know you're still working on it
     
  7. the

    the Advanced Member
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    Played all night with configuring NTFS support of CFG Loader started via a CRAP made channel... no success.
    Loading from WBFS partition works fine. I didn't test fat partition but I believe it's also fine.
    For NTFS I tried extra parameters partition=NTFS1 with no success - it doesn't overwrite the CRAP's option of choosing the partition, which is only WBFS or FAT at the moment.

    Who managed to utilize NTFS support of CFG Loader?
     
  8. XFlak

    XFlak Wiitired but still kicking
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    @wiicrazy, do u think u can add forwarder ISO creation to CRAP? I suspect it shouldn't be too hard...

    recently I've made a triiforce forwarder channel, extracted the dol, and replaced a base ISO's main.dol with it. I added it to my fat32 hard drive (as .wbfs format) and launched it in configurable usb loader and it worked flawlessly.

    it would be awesome if u could make 3 kinds of forwarder iso's, wiiware/vc triiforce forwarders (from wads), Channel Forwarders (ie. homebrew channel, or w/e), and SD/USB forwarder channels (ie. launch SD or USB:/apps/neogamma

    what do you think?
     
  9. WiiCrazy

    OP WiiCrazy Be water my friend!
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    Well in it's current form Crap is enough complex for both me and the end user. But a separate application can be made... All the goodies required for this application is available. There is already a forwarder channel creator (CustomizeMii) by the way. At the time I can't work on such a thing, it catches poppularity I'm sure someone will come up with an application though.
     
  10. the

    the Advanced Member
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    The only way that works with my NTFS partition is to use "Conf. Usb Loader Direct". It started working after replacing the packaged ConfUsbLoader.dol with a new one from CFG Loader v50c.

    It loads a game ignoring settings of theme and loader's colors are strange... but it works

    The problem is with a size of such channels because they are large.
    @WiiCrazy, do I understand it right that the options "Conf. Usb Loader Direct" means the whole loader is injected into a channel?

     
  11. atomikramp

    atomikramp GBAtemp Regular
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    this tool is really cool, the only problem is that it crashes when i click on create channel.

    here is the dump
    CODESee the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
    ÂÂ at extractwad(SByte* , SByte* , SByte* )
    ÂÂ at FE100.Form1.PackWad(Int32 mode, Int32 index, Boolean regionOverrideEnabled, SByte selectedRegion, Boolean forceVideo, Boolean verboseLog, Boolean ocarinaEnabled, Boolean forceLanguage, SByte selectedLanguage, Boolean forceLoader, Int32 fixes, String selectedLoader, String bannerFilename, String selectedDiscId, String selectedTitleId, String wadName, StatusUpdater updater, Int32 altDolType, String altDolFile, UInt32 altDolOffset, Boolean isForwarder, Int32 selectedPartition, String forwarderParameters)
    ÂÂ at FE100.Form1.PackWad(Int32 mode, Int32 index, Boolean regionOverrideEnabled, SByte selectedRegion, Boolean forceVideo, Boolean verboseLog, Boolean ocarinaEnabled, Boolean forceLanguage, SByte selectedLanguage, Boolean forceLoader, Int32 fixes, String selectedLoader, String bannerFilename, String selectedDiscId, String selectedTitleId, String wadName, StatusUpdater updater)
    ÂÂ at FE100.Form1.button6_Click(Object sender, EventArgs e)
    ÂÂ at System.Windows.Forms.Control.OnClick(EventArgs e)
    ÂÂ at System.Windows.Forms.Button.OnClick(EventArgs e)
    ÂÂ at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
    ÂÂ at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    ÂÂ at System.Windows.Forms.Control.WndProc(Message& m)
    ÂÂ at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    ÂÂ at System.Windows.Forms.Button.WndProc(Message& m)
    ÂÂ at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    ÂÂ at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    ÂÂ at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    ÂÂÂÂAssembly Version: 2.0.0.0
    ÂÂÂÂWin32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    ÂÂÂÂCodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Crap
    ÂÂÂÂAssembly Version: 1.0.3632.35354
    ÂÂÂÂWin32 Version:
    ÂÂÂÂCodeBase: file:///C:/Users/Rampage/Desktop/CrapV2.6b/Crap.exe
    ----------------------------------------
    msvcm90
    ÂÂÂÂAssembly Version: 9.0.30729.4918
    ÂÂÂÂWin32 Version: 9.00.30729.4918
    ÂÂÂÂCodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4918_none_508da958bcbd2845/msvcm90.dll
    ----------------------------------------
    System.Windows.Forms
    ÂÂÂÂAssembly Version: 2.0.0.0
    ÂÂÂÂWin32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
    ÂÂÂÂCodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    ÂÂÂÂAssembly Version: 2.0.0.0
    ÂÂÂÂWin32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
    ÂÂÂÂCodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    ÂÂÂÂAssembly Version: 2.0.0.0
    ÂÂÂÂWin32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
    ÂÂÂÂCodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    ÂÂÂÂAssembly Version: 2.0.0.0
    ÂÂÂÂWin32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
    ÂÂÂÂCodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    MultiLanguage
    ÂÂÂÂAssembly Version: 1.0.0.0
    ÂÂÂÂWin32 Version: 1.0.0.0
    ÂÂÂÂCodeBase: file:///C:/Users/Rampage/Desktop/CrapV2.6b/MultiLanguage.DLL
    ----------------------------------------
    System.Xml
    ÂÂÂÂAssembly Version: 2.0.0.0
    ÂÂÂÂWin32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
    ÂÂÂÂCodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    UpdateManager
    ÂÂÂÂAssembly Version: 1.0.0.0
    ÂÂÂÂWin32 Version: 1.0.0.0
    ÂÂÂÂCodeBase: file:///C:/Users/Rampage/Desktop/CrapV2.6b/UpdateManager.DLL
    ----------------------------------------
    Schema
    ÂÂÂÂAssembly Version: 1.0.0.0
    ÂÂÂÂWin32 Version: 1.0.0.0
    ÂÂÂÂCodeBase: file:///C:/Users/Rampage/Desktop/CrapV2.6b/Schema.DLL
    ----------------------------------------
    System.Data
    ÂÂÂÂAssembly Version: 2.0.0.0
    ÂÂÂÂWin32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
    ÂÂÂÂCodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    WiiBackupFileSystem
    ÂÂÂÂAssembly Version: 2.1.1.0
    ÂÂÂÂWin32 Version: 2.1.1.0
    ÂÂÂÂCodeBase: file:///C:/Users/Rampage/Desktop/CrapV2.6b/WiiBackupFileSystem.DLL
    ----------------------------------------
    IOManager
    ÂÂÂÂAssembly Version: 2.0.3.0
    ÂÂÂÂWin32 Version: 2.0.03.0
    ÂÂÂÂCodeBase: file:///C:/Users/Rampage/Desktop/CrapV2.6b/IOManager.DLL
    ----------------------------------------
    Log
    ÂÂÂÂAssembly Version: 2.0.0.0
    ÂÂÂÂWin32 Version: 2.0.0.0
    ÂÂÂÂCodeBase: file:///C:/Users/Rampage/Desktop/CrapV2.6b/Log.DLL
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:


    ÂÂÂÂ


    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    running the application as normal user on windows 7 x64

    do i need to run it as a superuser?

    EDIT: nvm, tried to run it as administrator and now it works.
     
  12. Dialexio

    Dialexio GBAtemp Advanced Maniac
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    I'm not WiiCrazy, but that is correct. If you want it to load Configurable USB Loader from the SD card, you need to use the forwarder, but it doesn't work with NTFS.
     
  13. atomikramp

    atomikramp GBAtemp Regular
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    i'd like the channel to be standalone (not loading the dol from sd card) so the only chance is to use con direct?
     
  14. WiiCrazy

    OP WiiCrazy Be water my friend!
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    Nopez... All the loaders in Crap which don't have "Forwarder" in their name are standalone loaders...

    Of course they (not counting confg. direct) don't support FAT32 | NTFS...
     
  15. the

    the Advanced Member
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    Is there a way to fix such a behavior of forwarding versions of CFG Loaders in CRAP?

    Whom should I ask for enabling support of NTFS there?
     
  16. WiiCrazy

    OP WiiCrazy Be water my friend!
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    There is no way to fix the issue in Crap (at least I don't know)
    Oggzee will take a look in the issue...
     
  17. WiiCrazy

    OP WiiCrazy Be water my friend!
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    Could someone who tested partition=NTFS1 extra parameter not working before make a test for me and test the extra parameters feature with other arguments if it's indeed working... So that we can narrow down the problem onto either Crap or Cfg. Usb Loader

    Of course you should use something else than NTFS, FAT32 or WBFS

    it can be easily tested with a Multilanguage game and the language argument...

    language=french (see if the game boots using French language)

    ps: You can use test feature, no need to install the created wads....
     
  18. oggzee

    oggzee GBAtemp Addict
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    Or use debug=1 that should be the easiest way to test if the option is passed...
     
  19. the

    the Advanced Member
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    Ok, i will try to play with other options like the language keeping the debug enabled

    But what kind of CFG Loader is supposed to be tested with CRAP on that way? the standalone one?
     
  20. oggzee

    oggzee GBAtemp Addict
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    I suspect the problem is with the cfg forwarder, so that should be tested... (or both)
     
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