Could we kill off the touch crap in Diddy Kong Racing DS with AR codes

Discussion in 'NDS - Console and Game Discussions' started by Vague Rant, Aug 10, 2008.

  1. Vague Rant
    OP

    Vague Rant Deceptively cute

    Member
    2,052
    414
    Aug 7, 2008
    Melbourne
    OK, so Diddy Kong Racing was one of my favourite N64 games, and obviously the DS version was entirely botched with all the stupid touch screen crap, but I was wondering how hard it would be to make at least some of that play itself. The spinning wheel sections of Ouendan have an AR code which makes them spin automatically, so I was wondering if something similar could be done with the stupid boosts at the start of races in DKRDS, and in those stupid touch challenges the bosses give you where you have to spin the wheel every few seconds to keep moving. Obviously some of the touch crap is more complicated, like those magic carpet ride things, so I'm only specifically asking about the more simple stuff. Does any of this sound plausible?
     
  2. suppachipmunk

    suppachipmunk GBAtemp Fan

    Member
    400
    0
    Jan 14, 2007
    United States
    I would like to see the same thing implemented personally. I hate using touch controls for most games because it feels incomplete, almost like it was an after-thought.

    I would also like to know if this is possible.

    Thanks
     
  3. Benandanti

    Benandanti Advanced Member

    Newcomer
    85
    2
    May 21, 2007
    I agree, there's a lot of games that could benefit from this. (Starfox Command, I'm looking at you ESPECIALLY here).

    Touch-screen controls are nice as an option, but when they force them on you, then they can get frustrating. Considering Zelda got a workaround for the controls, other games should be possible as well.
     
  4. Jordan10la

    Jordan10la GBAtemp Regular

    Member
    192
    0
    Jul 24, 2008
    Canada
    More info on this Zelda work around?
     
  5. Vague Rant
    OP

    Vague Rant Deceptively cute

    Member
    2,052
    414
    Aug 7, 2008
    Melbourne
    The cheats are in Narin's cheat database, there's several to choose from (d-pad to move link, d-pad to move link and buttons for some attacks, etc.).
     
  6. ackers

    ackers GBAtemp Advanced Fan

    Member
    990
    0
    Jul 17, 2007
    I got rid of DK cuz of the stupid touch screen gimmicks....
     
  7. TanookiSuit

    TanookiSuit Game Reviewer/Writer -- formerly Vampire Hunter D

    Member
    2,554
    23
    Nov 11, 2004
    United States
    Louisville, KY
    I got rid of it too for the goddamn touchy feely tacked on bs that interfered with my holding the DS while driving/flying/boating. At least it was playable unlike Starfox which should burn in hell not just for that but the horrid limited turns fog of war moving targets hope you get lucky before you're out of gas bullshit.

    I hate it when stuff is tacked on just to feel like you're getting into it with the craze. Do it right or don't fucking do it at all. I mean the GOOD castlevania so far on DS would have been perfect had it not been for connect the dots monster death.
     
  8. ShiningSaber

    ShiningSaber Tiger

    Member
    119
    0
    Aug 3, 2008
    United States
    Clemson, South Carolina
    Castlevania : Dawn of Sorrow was good, and the connect the dots thing actually made sense if you listened to the story
     
  9. TanookiSuit

    TanookiSuit Game Reviewer/Writer -- formerly Vampire Hunter D

    Member
    2,554
    23
    Nov 11, 2004
    United States
    Louisville, KY
    I never said it didn't so much make sense, I just didn't like the fact it was just tacked in there.