For a game that I am programming, I want to add a perspective effect to an image, basically converting it from this:
to this
Is this possible using Citro2d? I've looked through the documentation and can't find anything that would do this.
Would I have to use another external graphics library? If so, could someone point me in the direction of one?
Would I need to use Citro3d? If so, can someone link a good tutorial and explain how I would go about it? (Seeing as I have never programmed 3d graphics, it seems a bit daunting).
If I need to, I am willing to do it manually using pixel manipulation, but I fear that isn't possible with citro2d either.
to this
Is this possible using Citro2d? I've looked through the documentation and can't find anything that would do this.
Would I have to use another external graphics library? If so, could someone point me in the direction of one?
Would I need to use Citro3d? If so, can someone link a good tutorial and explain how I would go about it? (Seeing as I have never programmed 3d graphics, it seems a bit daunting).
If I need to, I am willing to do it manually using pixel manipulation, but I fear that isn't possible with citro2d either.
Last edited by Oricalu,
