Citra - Unofficial \ Chinese builds discussion

Discussion in '3DS - Homebrew Development and Emulators' started by masaki88, Jun 23, 2016.

  1. Raiderzzz

    Raiderzzz Newbie

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    Guys what about the build of bobcat24@gmx,com (must be Chinese)?
    Is it any better than canary build?
    The link to it is on the top of page 457 i believe
     
    Last edited by Raiderzzz, Feb 2, 2019
  2. drwhojan

    drwhojan GBAtemp Psycho!

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    Any think better then the Canary builds at times, Simple answer is "give it a go are you will nether know!"

    Even them Canary PRs make it unofficial in many ways too cof..

    Most of the chines builds are just taken/used from what we do.

    I'll be posting an update with latest updates later on.
     
    Last edited by drwhojan, Feb 2, 2019 - Reason: added info
    Raiderzzz and xmeee978 like this.
  3. drwhojan

    drwhojan GBAtemp Psycho!

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    Citra-MSVC_02_02_2019
    https://www47.zippyshare.com/v/w8SoBe8K/file.html

    Citra-Mingw_02_02_2019
    https://www47.zippyshare.com/v/5drRKUBD/file.html

    (Note) You "May" need to replace your own "User" folder

    Chagelog view in my commits
    SNIP------- See txt file

    Fixes..
    Fire Emblem Warriors - Working
    Mario Maker - Working correctly on first save
    Minecraft+Update - Semi works, It Just don't save in game.
    N3DS Games should work ?
    N3DS HomeMenu Only, Old will not run on N3DS Memory
    FMV-Hack more Full Motion Video Speed
    Pokemon X/Y a lot faster speed ?
    Added New - Anaglyph 3D
     
    Last edited by drwhojan, Feb 2, 2019 - Reason: added info
  4. kaicooper

    kaicooper Member

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    its better already..u could just ask lol
    seems the game still not fully playable without its issues
     
  5. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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    what issue do you mean in Planet Robobot?
     
  6. jonaand2

    jonaand2 Advanced Member

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    which is diffrenet bewteen
    Mingw and MSVC
     
  7. warweeny

    warweeny GBAtemp Regular

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    Are there any plans on implementing a savestate function to the emulator?
    I think this is sorely lacking compared to other emulators and should be a key feature.
     
  8. CHEMI6DER

    CHEMI6DER Advanced Member

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    The usual dev excuse is that it's either A) Citra is still experimental, things might change and having savestates would be a nightamare B) Dumping ~200Mb of data every time you want to savestate isn't really practical C) the famous "it's not the main priority right now"(though then comes the question of what's the main priority?, cause any good new idea(savestates, vfs or even a new graphics frontend(thought the last is actually hard to implement)) always get turned down in favour of the "main priority stuff")
    But, I guess, it is possible to implement savestates. We only need to dump the ram and cpu registers(and maybe some other stuff?) into a file and then load it back...I may try it when I get back home
     
    Last edited by CHEMI6DER, Feb 4, 2019
  9. Dukatti

    Dukatti Newbie

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    @CHEMI6DER [I think] a main priority is in to emulating everything [core, pica gpu, ... what's more?] in a best of available programming\structuring way to a state of nearly the same word as "working" with calculating in mind
    that with speedhacks and new backend it will be fast for a nearly the same word as "everyone"

    [the way that ~every game will work due to a design of one emulator then of a 1000 games workarounds]
    [however there is also an optimal point of attracting sources, players, and faster testing. So while it seems that Vulkan backend and savestates might add some huge attention - it might be already calculated by a smarter and stronger team of citra, so the emulator is already in his most perfect of available development states]

    [dumping 200Mb is absolutely bearable, especially due to a sizes that rpcs3, cemu grows]
     
    Last edited by Dukatti, Feb 5, 2019
  10. CHEMI6DER

    CHEMI6DER Advanced Member

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    I can agree with you that there are more important things than savestates. The projects section of citra's github repo does mention that pica stuff still has to be improved and that the software renderer is totally abandoned(though it's useless for almost anything but developement related tasks). I totally get why vulkan is axed(cause there's no complete software renderer to fall back to for unimplemented stuff, but also because of licensing crap(apparently the interpreter is not gpl2 comliant)) But I'm still not getting why such important thing as VFS gets axed when someone has the initiative to do something about it. Yes, citra did, does and will work fine without vfs support, but it'll be a lot easier to deal with filesystem stuff.(and most importantly, a lot of code can be just backported from yuzu which already has vfs)
    I'm just saying this, because turning down every single idea isn't the best thing. I totaly agree that hacky stuff shouldn't get implemented, but at the same time there's no reason to axe useful features which just make the emulator better. An even bigger problem is that most of citra dev switched to work on yuzu, so there haven't been to many important updates lately(except for dsp lle).
    Just a quick footnote: I'm not trying to be disrespectful to any citra developers. Also I didn't make up any of the excuses in my previous post, all that is what I've read on citra forums/subreddit and all of it was said by one of the core developers(you can actually just search for these and see for yourself)
     
  11. Dukatti

    Dukatti Newbie

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    @CHEMI6DER I see one lovely way to think, and sure there does exist more:

    1. citra devs have their own strong plan [maybe a will, you can call it an idea] and when they read new ones they still like their way more
    2. a chosen ones with there will of the same strength as citra devs will fork in a way as a lot of contributors did here with updating builds as often as they want to
    3. https://github.com/citra-emu/citra/pull/3403 citra's VFS still does await. And as much as I googled in Yuzu it was a matter of a one man's great act too
    4. any dev is a human. For now he has time and sources to learn, investigate and contribute - then he sees that it's better to develop a new project. Or to make breaks. Or then to develop everything simultaneously.

    [I remember two latest great updates - adding of Anaglyph support + adding of filters, especially a Nearest one and there were random short slowdowns in Sonic Lost World that were fixed recently, which are probably affecting other games as well]

    [in addition it's better for me not to discuss here at all. Because I have my work, and feel guilty for not testing, and not contributing. It's better to leave a discussion for active alive testers, modders and developers that does create a meaning]
     
    Last edited by Dukatti, Feb 5, 2019
  12. CHEMI6DER

    CHEMI6DER Advanced Member

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    Well, you're totally right about this. Anyone can contribute to the project, so my complaints weren't really justified.
     
  13. kaicooper

    kaicooper Member

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    ok after struggeling with Kirby Planet Robobet..(the only game have issue with slowmo speed)
    i decide to play with 1 BIG screen instead of 2 screens (large)
    now smoooth as hell and beat the game last night..such a masterpiece
     
  14. zpoo32

    zpoo32 Newbie

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    Feb 9, 2019
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    Does anyone know where I can get valentinvalentine's custom citra builds before valentin joined Citra? Also, who remembers nocashzoomer?
     
  15. valentinvanelslande

    valentinvanelslande GBAtemp Regular

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    you can't get them
     
  16. NeilZander

    NeilZander Member

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    Is there still no Mic support at all? A few games that require it for example are the Ace Attorney games as you can not progress without blowing in the mic to clear dust and others have similar issues you can't progress at all without it in a lot of games.
     
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  17. mancasoko

    mancasoko GBAtemp Regular

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    Guys is there any news is there going to be NTR plugin support for citra? Someone who added gateway cheats support not long ago also said that they have in plans to add ntr plugins as cheat support. I ask because there are many cheats in ntr format that are not included as gateway cheats because it is very hard to make it. Thanks.
     
  18. Alexander_86

    Alexander_86 GBAtemp Regular

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  19. drwhojan

    drwhojan GBAtemp Psycho!

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    Last edited by drwhojan, Feb 12, 2019
  20. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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