Homebrew Citra - Unofficial \ Chinese builds discussion

Drymay

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Yes i meant the second screen on 3DS , the small one . can you please make a bottom right , bottom middle , and bottom left or even top right versions instead of the top left one you posted , it kinda hides most games menus and i like to have options for doing that
i wish any citra dev make that optional in Citra options instead of editing ini file all the time
I understand, it is really difficult to keep changing by editing the file ini, I will do what I can do, but as you said it would be very good if citra itself had this option.
 

drwhojan

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enable new mode

If only they was some think in the Game ID are Code between New 3ds Games and Old, Maybe the Top Guys from Github could do some think to make a Auto Switch with the Games Id are Code within the Games as a Temp Solution ?, So it will auto work with new 3ds Games and Old as well as fixing both New/Old Home Menus.

Between the fix code and old home menu fix.
https://github.com/Jhon591/citra-1/commit/017fd79f01965e865a3ec9f8aa1176284c45db85

Kind of like if Old Game ID then 5/system_mode/FCRAM_SIZE , If new Game ID then 6/7/FCRAM_N3DS_SIZE

Just came to Mind, Anyone from GitHib Citra Workers have any ideas on this..
 
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IKamui

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I haven't used Citra in a while but now that I wanted to play again I get the black squares on screen bug with both Valentine and sickc's new builds, I've tried changing every setting in Graphics tab but it won't get fixed.

I used to fix it by changing something in qt-config.ini with the older builds but it won't work with these new ones.
 

FuuChan

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how fixing this blurry 3d effect from MH4U using Valentin build #264 ?
Untitled.jpg
 
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IKamui

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This is my graphical bug, how do I fix it (I couldn't edit my first message with external link because of being new user)
 

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Drymay

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@Drymay can you make a layout for bottom right , bottom middle , and bottom left
@Shinox
Hi my friend.
I did some testing, and I got a good result.
However, the only scheme that works the touch screen with the mouse was the small screen on top left. The other small window does not work the touch. Could someone help me work?
They are all in 4k 3840x2160, and I have no idea how each option really interacts, because I've been changing and testing until I get these results.

*Citra valentinvanelslande build

*small screen, up and left, touch screen works
[Layout]
layout_option=0
swap_screen=true
custom_layout=true
custom_top_left=0
custom_top_top=0
custom_top_right=3840
custom_top_bottom=2160
custom_bottom_left=1
custom_bottom_top=1
custom_bottom_right=460
custom_bottom_bottom=360
factor_3d=60
toggle_3d=false
Citra Screenshot 2018.07.01 - 18.41.12.19.jpg

*small screen, up and right, touch screen does not work
[Layout]
layout_option=4
swap_screen=true
custom_layout=true
custom_top_left=0
custom_top_top=0
custom_top_right=3840
custom_top_bottom=2160
custom_bottom_left=3360
custom_bottom_top=1
custom_bottom_right=2860
custom_bottom_bottom=360
factor_3d=60
toggle_3d=false
Citra Screenshot 2018.07.01 - 18.43.32.88.jpg

*small screen, low and left, touch screen does not work
[Layout]
layout_option=0
swap_screen=false
custom_layout=true
custom_top_left=0
custom_top_top=0
custom_top_right=3840
custom_top_bottom=2160
custom_bottom_left=1
custom_bottom_top=1760
custom_bottom_right=460
custom_bottom_bottom=1360
factor_3d=60
toggle_3d=false
Citra Screenshot 2018.07.01 - 18.44.29.47.jpg

*small screen, low and right, touch screen does not work
[Layout]
layout_option=0
swap_screen=true
custom_layout=true
custom_top_left=0
custom_top_top=0
custom_top_right=3840
custom_top_bottom=2160
custom_bottom_left=3330
custom_bottom_top=1760
custom_bottom_right=2820
custom_bottom_bottom=1360
factor_3d=60
toggle_3d=false
Citra Screenshot 2018.07.01 - 18.45.40.42.jpg
 
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Miguel Gomez

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Woah. What happened to the shading? That looks messed up.
Look at mine in the Canary Build. Shading doesn't look messed up.
upload_2018-7-5_19-18-33.png


--------------------- MERGED ---------------------------

it looks like you made the game have realistic shading.

Edit: It turns out that the newest Canary Build added some custom shaders on the 3DS which is nice. Sorry if I ping you. The last time I downloaded a Citra build was a month ago.
 
Last edited by Miguel Gomez,
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hrmb26

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Is this normal? I activated the log just out of curiosity and this error keeps showing as I play pokemon ultra moon. I'm using valentin's #274 citra build
normal.png
 

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