Hacking cIOSX rev21d2x: Yet Another Hot Fix!!!!

Did d2x work for you?

  • Yes, I had an issue with the official cios and d2x fixed it

    Votes: 93 48.4%
  • Yes, but everything was already working for me with the official cios

    Votes: 81 42.2%
  • No, and I posted what goes wrong

    Votes: 9 4.7%
  • No, and I won't report what goes wrong because I am a troll

    Votes: 9 4.7%

  • Total voters
    192

FIX94

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NutNut said:
Yes Block IOS realod is On !
Lol so PAL disc come from USA and USA disc from JPN lol
oh... That's my PAL disc, I forgot
laugh.gif
 

FIX94

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Hielkenator said:
Did anyone acctually suceed in installing the Mariakart channel from USB?
I now installed mario kart wii with the channel installation partition, started it in cfg-loader with d2x v6 and installed the channel, no problems. I can also start the channel from the wii menu without problems, so everything is fine
yaywii.gif
 

FIX94

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davebaol said:
Yeah but you need the original dvd (or backup + modchip/darkcorp) to start playing from the channel.
Sure, I simply wanted to confirm it is possible to install the channel from USB without problems.
 

FIX94

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pokemonster said:
dont work ive test with one up retail usa and dont work .

im in fat 32 master piece reboot at sysmenu (block ios reload +56)
If it reboots to system menu then the masterpiece partitions are missing. Open it with wiiscrubber and you will see that only the game main partition is there.
 

WiiPower

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IceIceBird said:
davebaol said:
Ok, it means the wad it's not corrupted but I still need to know if it works from real nand in MC.
Can you test it?
Didn't work, tried both normal load and appload (MC game setting).. normal: hangs after health screen. apploader: hangs directly

FIX94 said:
QUOTE(davebaol @ Jun 14 2011, 02:54 PM)
Ok, it means the wad it's not corrupted but I still need to know if it works from real nand in MC.
Can you test it?
I tested it with the PAL version now and mighty channels code dump with apploader. With normal boot method it simply give me blackscreen.

Please try the apploader method using d2x56v6 installed as IOS249 with the real nand and the emu nand. With TriiForce:
http://code.google.com/p/triiforce/source/...n%2Ftrunk%2FHBC
because for me it does not generally code dump when using the apploader method.
 

IceIceBird

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WiiPower said:
IceIceBird said:
davebaol said:
Ok, it means the wad it's not corrupted but I still need to know if it works from real nand in MC.
Can you test it?
Didn't work, tried both normal load and appload (MC game setting).. normal: hangs after health screen. apploader: hangs directly

FIX94 said:
QUOTE(davebaol @ Jun 14 2011, 02:54 PM)
Ok, it means the wad it's not corrupted but I still need to know if it works from real nand in MC.
Can you test it?
I tested it with the PAL version now and mighty channels code dump with apploader. With normal boot method it simply give me blackscreen.

Please try the apploader method using d2x56v6 installed as IOS249 with the real nand and the emu nand. With TriiForce:
http://code.google.com/p/triiforce/source/...n%2Ftrunk%2FHBC
because for me it does not generally code dump when using the apploader method.
It doesn't code dump for me in MC, just turns black. (when running real nand trough mc)
 

FIX94

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WiiPower said:
Please try the apploader method using d2x56v6 installed as IOS249 with the real nand and the emu nand. With TriiForce:
http://code.google.com/p/triiforce/source/...n%2Ftrunk%2FHBC
because for me it does not generally code dump when using the apploader method.
The first time I tried it on real NAND I got codedump. The second time it started. From emu NAND I get blackscreen.
 

Hielkenator

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Ok Guys sorry to bother you but,

I've dumped my original PAL SSBB disc via CFG loader 69c, dumping all partitions, to my WD 1 TB element FAT32 Drive.
No problems occured.

Still I'm unable to load any of the masterpieces games. I just get a black screen and Wiimotes desync.

Could it be that this is a video problem? I'm using component cables.
I wonder, because it is'nt working for me , no matter how I dump the game.
SSBB ask if I want to switch to 50hz before launching the game.

I don't think NTSC user have to switch to 50 hz, do they?
 

FIX94

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Hielkenator said:
Still I'm unable to load any of the masterpieces games. I just get a black screen and Wiimotes desync.
NTSC is 60Hz only. How long are you waiting? It takes between 30 seconds and 1 minute until the game starts for me. I also use component cables, so that's not the problem. Your TV support 50Hz, right?
 

Hielkenator

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FIX94 said:
Hielkenator said:
Still I'm unable to load any of the masterpieces games. I just get a black screen and Wiimotes desync.
NTSC is 60Hz only. How long are you waiting? It takes between 30 seconds and 1 minute until the game starts for me. I also use component cables, so that's not the problem. Your TV support 50Hz, right?

Yes my tv suports 50 hz. But it does'nt switch when trying to load the games.
Also forcing to 50HZ does'nt work either.

This is beginning to tick me off!
Why can't I get it to work?
Could it be I need the 1:1 dumping process? ( used all partitions setting )
 

Hielkenator

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Wiibackupmanager can't convert to plit wbfs to iso. It error without message and the Game name in displayed red. Any other options?
Does anybody have an idead why it does'nt work with me? What info to I need to give you guys?
 

mike333

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Hielkenator said:
Wiibackupmanager can't convert to plit wbfs to iso. It error without message and the Game name in displayed red. Any other options?
"wbfs_file 2.9 by oggzee, based on wbfs by kwiirk"
 
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