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davebaol said:And now we have v5beta2 working for ntfs/fat too.![]()
Stay tuned!
Great! Finally we have got some real progress in Wii backup loading.
davebaol said:And now we have v5beta2 working for ntfs/fat too.![]()
Stay tuned!
XFlak said:Thanks again for the great work! It's great to see your development for We Dare and IOS reload blocking.WiiPower said:No it wouldn't. It is an existing project and the IOS Reloading games are working for months from usb in uneek+di already.
And responsible for the working IOS Reload block are (in descending order): Waninkoko, Davebaol, XFlak and me. Waninkoko and Davebaol did all the work to get IOS Reload blocking to work for discs, and XFlak provided me with a tool to quickly test small cIOS mods. The "magic" code is actually just 5 lines of super easy kindergarten code, which i had in mind even when Waninkoko was still working on this issue. And the upcoming IOS Reload block code for FAT/NTFS will be completely the work of Davebaol and Oggzee.
Just thought it might be interesting to know for some people.Dude, quite honestly it's in honour to be even included in that list... cuz I have absolutely no clue how to get IOS reloading games to work, lol.
Can't wait to see the next beta, keep up the great work guys!
Maybe you just put existing tools together in ModMii, i don't know. But i know that without ModMii's ability to create wads for cIOS with just the modules, i wouldn't have been able to do my part. All the time i might have been able to do it, but i was way too lazy to write a cIOS installer on my own, because i thought i wouldn't be able to achieve anything anyways.
QUOTE(norbyte @ Jun 2 2011, 08:02 AM)
Unfortunately there are audio sync problems with "We Sing Deutsche Hits" (German PAL). The game requires base 57, otherwise the mics are not found. Hermes 5.1 with Base 57 works. I think you can also get it work.
Great job!davebaol said:1st post updated with v5-final.
This is exactly the same as v5-beta1.
However the md5 values of the wads are changed due to the new cios identification method (strings "final" and "beta1" are clearly different).
The upcoming v6-beta1 is almost ready.
I could but I'd like to maintain the cIOS naming convention used for other cIOSs. Even the other stickied guide has their cIOSs named like that. Also, because of how I've made the d2x name & other info able to change according to each beta update, it's easier for me to have the variable version information all at the end of the name (ie. cIOS249[XX]-v21d2x%version%) instead of in the middle. If it's a huge deal then I'll eventually take the time to make the change, but if it makes no difference to you then I'll take the lazy road and leave it as is. Besides... what's in a name?WiiPower said:Maybe the final just looks better?I don't care what looks better, I just want consistency. If we're going to have "-final" be a part of the name for final d2x cIOSs going forward then that's okay, and if we're not that's okay too, but I'd like us to pick one convention and stick to it. I'm going to need an answer before updating the d2x cIOSs included in ModMii.QUOTE(WiiPower @ Jun 2 2011, 04:30 PM) And could you remove cIOS249 from the name?
Something like cIOS-d2x-v5-final-base-56-slot-249.wad ?
Awesome! Great work!davebaol said:1st post updated with v5-final.
This is exactly the same as v5-beta1.
However the md5 values of the wads are changed due to the new cios identification method (strings "final" and "beta1" are clearly different).
The upcoming v6-beta1 is almost ready.
I think it's good !!XFlak said:so how about something like: cIOS56[249]-d2x-v5
So what do you think davebaol\WiiPower? Not a huge rush to decide right now cuz I'm not close to releasing a ModMii update any time soondavebaol said:And now we have v5beta2 working for ntfs/fat too.![]()
Stay tuned!
edit:
I think it's good !!NutNut said:QUOTE(XFlak @ Jun 2 2011, 05:10 PM) so how about something like: cIOS56[249]-d2x-v5It doesn't need too much work to make this change and it is more logical.![]()
davebaol said:@norbyte
Hmm, it reminds me the issue with U-Sing 2: http://gbatemp.net/t277659-ciosx-rev21d2x-...t&p=3473566
Can you test it from SD card?
XFlak said:Okay, so it seems we have the following 4 candidates for a new d2x naming convention:
[*]cIOS249[56]-d2x-v5[*]cIOS249[56]-d2x-v5-final[*]cIOS56[249]-d2x-v5[*]cIOS56[249]-d2x-v5-final
I prefer the first one in the list. And it's not going to be difficult to switch to any of these, but I just prefer the way it looks without "-final", to me it seems like including it would just make the name longer without giving any extra information. But I am open to any of the above naming conventions.
And thx for the congrats!
My vote goes to cIOS249[56]-d2x-v5 = cIOSinstallslot[base]-d2x-versionXFlak said:Okay, so it seems we have the following 4 candidates for a new d2x naming convention:
[*]cIOS249[56]-d2x-v5[*]cIOS249[56]-d2x-v5-final[*]cIOS56[249]-d2x-v5[*]cIOS56[249]-d2x-v5-final
I prefer the first one in the list. And it's not going to be difficult to switch to any of these, but I just prefer the way it looks without "-final", to me it seems like including it would just make the name longer without giving any extra information. But I am open to any of the above naming conventions.
And thx for the congrats!
x2IceIceBird said:My vote goes to cIOS249[56]-d2x-v5 = cIOSinstallslot[base]-d2x-versionXFlak said:Okay, so it seems we have the following 4 candidates for a new d2x naming convention:
[*]cIOS249[56]-d2x-v5[*]cIOS249[56]-d2x-v5-final[*]cIOS56[249]-d2x-v5[*]cIOS56[249]-d2x-v5-final
I prefer the first one in the list. And it's not going to be difficult to switch to any of these, but I just prefer the way it looks without "-final", to me it seems like including it would just make the name longer without giving any extra information. But I am open to any of the above naming conventions.
And thx for the congrats!
