ChessNET

Discussion in 'GBAtemp & Scene News' started by Urza, Mar 20, 2008.

Mar 20, 2008

ChessNET by Urza at 6:01 PM (1,935 Views / 0 Likes) 8 replies

  1. Urza
    OP

    Member Urza hi

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    ChessNET
    Online chess
    [​IMG]

    CYBER_Aeon's entry in the NEO Spring Coding Comp. ChessNET allows you to play chess online in a "play-by-mail" style, whereas each time you make a move, the information is sent back to the server and stored (for days) until your opponent loads up their game, receives the data, and makes their move. It continues in this ping pong fashion until the game ends. Up to 128 simultaneous online games are supported per DS. There is also a local single-DS mode, where you and a buddy can just hand off the device between moves. Download below.

    [​IMG] Download
    [​IMG] Source
     
  2. Jackreyes

    Jackreyes Newbie

    Thats a cool idea...
    Gonna Download now.
     
  3. Dominator

    Member Dominator the world end without you

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    AWESOME lol an online chess game
     
  4. MagNetCZ

    Member MagNetCZ GBAtemp Fan

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    I like it even though I don't play chess too often. For the local multiplayer a portrait mode might work better.
     
  5. Little

    Member Little I r Little

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    homebrew thats higher quality than retail. awesome.
     
  6. Psyfira

    Member Psyfira Credit: 0ml. Insert tea to continue

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    That is a brilliant idea! Thinking outside of chess it technically acts like a resume function for multiplayer games, very innovative if no-one's thought of trying it before. Is this the first DS homebrew to try to do something like that?
     
  7. GH0ST

    Member GH0ST Your Hero is a Ghost

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    You better download DSChess for the moment.

    ChessNet don't manage common rules like en passant or even castling ... i wait next release ...

     
  8. triassic911

    Member triassic911 Burst Mode

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    The fact that it holds a players move on the server for days is simply pwnsome.
     
  9. GH0ST

    Member GH0ST Your Hero is a Ghost

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    ChessNet is alive here

    Changelog for Version 1.0.2 (R2):

    Added a custom icon to the ROM.
    Added account handles and passwords.
    Added account registration.
    Added support for Castling.
    Added support for En Passant.
    Added support for 50 Move Rule.
    Added status screen while the DS downloads a game.
    Fixed a buffering error in the Client POST Handler.
    Fixed checkmate detection. [No more victory on check. ;]
    Completed the About menu option.
    Local save games show when the last move occured.
    Added screens after winning or losing a match.
    Touched up the Online Games screen.
    Touched up the Find Opponent screen.

    Yeah i know it is an old topic but ... CYBER_Aeon is working on R3 ;-)
     

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