Game maker is not the worst, there is one that is use to make visual novel, the name of the tool I can't remember but the numbers are shared, i.e. number 1 is shared by all that has the value 1. So can only hack big and unique number otherwise change 1 to 10 and every 1 is now 10. Game maker use some kind of database/dictionary to store value and value get access by key and not offset/index. If something that was added before your target get destroyed/released everything that comes after can get affected and you get screwed. But some value can be hack cause there were added early and never get affected by the shuffle.if you couldn't make cheats for Game Maker games, maybe take the advice
https://gbatemp.net/threads/volgarr...000-bid-00e26a91b52af4a1.659955/post-10481685
not to touch this kind of games
This one can be done and turns out to be easy. Looks like the developer wrote their custom code and is normal procedural kind.
https://github.com/tomvita/MyNXCheats/releases/tag/010012F017608000
Last edited by TomSwitch,