ROM Hack Cheat Codes AMS and Sx Os, Add and Request

ZER-O

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dsrules

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Last edited by dsrules,
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ZER-O

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Localhorst86

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Hazerou

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When possible, can anyone look into these 2 games and update their cheats? I have both cheat lists attached
I wasn't sure if the private group allowed requests, so im posting here.

--Azure Striker Gunvolt Striker Pack
Title ID: 0100192003FA4000
Build ID for update 1.7: B166FC2D795D2AA1

--Gunvolt Chronicles: Luminous Avenger iX
Title ID: 01008C800E654000
Build ID for Update 1.4: E90D985D706DF59F
 

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WonkyDickery

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MONSTER HUNTER RISE v3.4.1
TID: 0100B04011742000
BID: F9A22A6E845144C6

https://gbatemp.net/threads/cheat-codes-ams-and-sx-os-add-and-request.520293/post-9618787


Update#1;

1.) Updated the Monster Size Codes to now work properly.

2.) Added [RISE Of The Titans] in MHR 3.4.1 Monster Size Mod.rar

3.) Added MHR 3.4.1 Monster HP.rar
The amount of effort that goes into MH codes is always extremely impressive. Like it could be left at simple "Here's health or max items" but you guys go over and beyond.

Just wanted to give a huge pat on the back to the MH community.
 

Gamerjin

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When possible, can anyone look into these 2 games and update their cheats? I have both cheat lists attached
I wasn't sure if the private group allowed requests, so im posting here.

--Azure Striker Gunvolt Striker Pack
Title ID: 0100192003FA4000
Build ID for update 1.7: B166FC2D795D2AA1

--Gunvolt Chronicles: Luminous Avenger iX
Title ID: 01008C800E654000
Build ID for Update 1.4: E90D985D706DF59F
i cant believe they updated them.......
very well, it shouldn't be too hard to update these codes....
Update: wow, either the update was huge, or they were re-hauling something. i can update the codes, it just might take me a little longer bit longer than i thought.
 
Last edited by Gamerjin,

zorokenshi

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and what do you suggest? Please tell us
Well as this is the main problem you the coders and cheat authors should find a way to make everyone on the internet know that you are the real creators not the ones that are stealing or making profit from your hard work not make people almost plead for a cheat code or make them apply for a private group with no answer for day to some this thread was for requests,sharing and helping people so try to find a less radical solution
 
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  • Coto @ Coto:
    assembler syntax is dead easy, but "how to put pieces together" logic requires to have in mind the original idea, and the CPU layout, and that's like double the work of C stuff. It's best to write C first, add some unit tests, then go assembly, then run the unit tests
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    it can run faster than compiled code, but modern compilers are really good at optimization and you need to be even better at assembly to do a better job
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    with that all your assembler base will actually work
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    even on embedded systems, without a damned debugger
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    syntax is easy but the code is hard to read, you can't look at a piece of code and expect to understand it without looking at all the code around it to see how it all works together so it takes much longer to read the code, it takes longer to write it too because what might be 1 line of code in C might be 20 lines of assembly
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  • The Real Jdbye @ The Real Jdbye:
    the language is very simple to understand (because it's barely a language at all) understanding how all the instructions work together to form a whole is another matter, in general it's such a pain to work with that i would never recommend it unless you have a need for it. don't listen to this guy and learn assembly just because you want to make your code run faster, you are wasting your time, but if you run into a situation where your code isn't fast enough even after you enabled -Ofast and you NEED it to be faster, then you can consider assembly
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    @Coto have you tried -Ofast btw? ;)
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    @The Real Jdbye quite idiotic and frankly, bu
    llshit points as usual you make. Not only because you have no idea what you're talking about, but also because there is proof (both i've seen and maintained) in regards to C and hand-written assembler code, and the speed gain is simply over half the framerate.
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    gbaemu4ds's C ARM and THUMB CPU emulator and GBARunner2's ARM and THUMB handcoded assembly. Just run Yoshi's Island GBA and compare it by yourself.
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    or SnemulDS's C CPU Core vs SnemulDS SnezziDS ARM core. The first running at about 45% (half the speed) vs ~105% (full speed)
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