ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Chrisssj2

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Are there cheats for sword art online hollow realisation europe versions?
Im looking for a xp boosting cheat. But I dont want instant max level either. Just want to raise my level from 50 to 80.
 
Last edited by Chrisssj2,

SkyQueen

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Some fixed up and added on codes for you guys :)

Makes your save essentially 100% complete
ALL DOORS UNLOCKED (YES ALL), NO CAP ON MARIO, MOAT DRAINED, CANNON OUTSIDE UNLOCKED
1 code for each save slot from Mario A to D

Mario 3D All-Stars - Super Mario 64


TID: 010049900f546001
BID: 9d00360ea7ceac4e


Code:
[All Complete Save slot 1]
04100000 38628F28 FFFFFFFF
04100000 38628F2C FFFFFFFF
04100000 38628F30 FFFFFFFF
04100000 38628F34 FFFFFFFF
04100000 38628F38 FFFFFFFF
04100000 38628F3C FFFFFFFF

[All Complete Save slot 2]
04100000 38628F98 FFFFFFFF
04100000 38628F9C FFFFFFFF
04100000 38628FA0 FFFFFFFF
04100000 38628FA4 FFFFFFFF
04100000 38628FA8 FFFFFFFF
04100000 38628FAC FFFFFFFF

[All Complete Save slot 3]
04100000 38629008 FFFFFFFF
04100000 3862900C FFFFFFFF
04100000 38629010 FFFFFFFF
04100000 38629014 FFFFFFFF
04100000 38629018 FFFFFFFF
04100000 3862901C FFFFFFFF

[All Complete Save slot 4]
04100000 38629078 FFFFFFFF
04100000 3862907C FFFFFFFF
04100000 38629080 FFFFFFFF
04100000 38629084 FFFFFFFF
04100000 38629088 FFFFFFFF
04100000 3862908C FFFFFFFF
 

rafpoop

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Atomicrops
TID:0100AD30095A4000
BID:e185fa010520954a
Code:
[Max Health]
580F0000 0486E1A0
580F1000 000000B8
580F1000 00000000
580F1000 000000C0
780F0000 00000018
640F0000 00000000 0000000A

[Inf Health]
580F0000 0486E1A0
580F1000 000000B8
580F1000 00000000
580F1000 000000B8
780F0000 00000018
640F0000 00000000 0000000B

[Time Stop (OFF:Hold ZL and ZR)]
580F0000 0486E1A0
580F1000 000000B8
580F1000 00000000
580F1000 00000068
780F0000 00000018
640F0000 00000000 00000000
80000300
640F0000 00000000 46000000
20000000

[Invincible]
580F0000 0486F190
580F1000 000000B8
580F1000 00000000
780F0000 000000D0
640F0000 00000000 00000001

I tried these on what I think is the most recent version and they didn't work for me. I was wondering if they could be updated, please? :unsure:

Atomicrops Ver. 1.0.21
TID: 0100AD30095A4000
BID: 78E1FF9144F8A043
 
Last edited by rafpoop,

Eiffel2018

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Finally, I found the 32-bit pointer in Mario3D Sunshine.
( [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8 ) +BE82

The 32-bit pointer locate at 803F92D8
I can get the address by [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8
the result is something like 81 3E 12 E4 ,
it means 813E12E4 in PowerPC environment, the corresponding address is 13E12E4,
then [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+13E12E4 is the address pointed to;

The water variable is located at +BE82 , so it effect at
[[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+13E12E4+BE82

or you can get there by [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]-80000000+BE82+ ([[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8)

However, I cannot make a cheat code with those BigEndian address.
code 0 and code 6 cannot write memory with content of register
code 7 cannot do arithmetic together with two registers

Is there a method to handle the bigEndianness?
 

SkyQueen

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Finally, I found the 32-bit pointer in Mario3D Sunshine.
( [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8 ) +BE82

The 32-bit pointer locate at 803F92D8
I can get the address by [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8
the result is something like 81 3E 12 E4 ,
it means 813E12E4 in PowerPC environment, the corresponding address is 13E12E4,
then [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+13E12E4 is the address pointed to;

The water variable is located at +BE82 , so it effect at
[[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+13E12E4+BE82

or you can get there by [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]-80000000+BE82+ ([[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8)

However, I cannot make a cheat code with those BigEndian address.
code 0 and code 6 cannot write memory with content of register
code 7 cannot do arithmetic together with two registers

Is there a method to handle the bigEndianness?
But all codes are written in bigEndian so does that really make a difference here?

--------------------- MERGED ---------------------------

Finally, I found the 32-bit pointer in Mario3D Sunshine.
( [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8 ) +BE82

The 32-bit pointer locate at 803F92D8
I can get the address by [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8
the result is something like 81 3E 12 E4 ,
it means 813E12E4 in PowerPC environment, the corresponding address is 13E12E4,
then [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+13E12E4 is the address pointed to;

The water variable is located at +BE82 , so it effect at
[[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+13E12E4+BE82

or you can get there by [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]-80000000+BE82+ ([[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8)

However, I cannot make a cheat code with those BigEndian address.
code 0 and code 6 cannot write memory with content of register
code 7 cannot do arithmetic together with two registers

Is there a method to handle the bigEndianness?
The only thing I can say is you're going to have to manually convert the values to littleendian
 

SkyQueen

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Some fixed up and added on codes for you guys :)

Makes your save essentially 100% complete
ALL DOORS UNLOCKED (YES ALL), NO CAP ON MARIO, MOAT DRAINED, CANNON OUTSIDE UNLOCKED
1 code for each save slot from Mario A to D

Mario 3D All-Stars - Super Mario 64


TID: 010049900f546001
BID: 9d00360ea7ceac4e


Code:
[All Complete Save slot 1]
04100000 38628F28 FFFFFFFF
04100000 38628F2C FFFFFFFF
04100000 38628F30 FFFFFFFF
04100000 38628F34 FFFFFFFF
04100000 38628F38 FFFFFFFF
04100000 38628F3C FFFFFFFF

[All Complete Save slot 2]
04100000 38628F98 FFFFFFFF
04100000 38628F9C FFFFFFFF
04100000 38628FA0 FFFFFFFF
04100000 38628FA4 FFFFFFFF
04100000 38628FA8 FFFFFFFF
04100000 38628FAC FFFFFFFF

[All Complete Save slot 3]
04100000 38629008 FFFFFFFF
04100000 3862900C FFFFFFFF
04100000 38629010 FFFFFFFF
04100000 38629014 FFFFFFFF
04100000 38629018 FFFFFFFF
04100000 3862901C FFFFFFFF

[All Complete Save slot 4]
04100000 38629078 FFFFFFFF
04100000 3862907C FFFFFFFF
04100000 38629080 FFFFFFFF
04100000 38629084 FFFFFFFF
04100000 38629088 FFFFFFFF
04100000 3862908C FFFFFFFF

Adding another code here
Left stick press to display and Right stick press to turn off
[Classic Debug Display]
80000010
01100000 38731CE8 00000059
20000000
80000020
01100000 38731CE8 00000000
20000000
 
Last edited by SkyQueen,

Eiffel2018

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Hades=>
i give up!
Edizon-SE
pointerseacher SE 0.5 Beta 1
Depth 7, OffsetNum 100, offsetRange:100000
1198157 results
compare to a close/reopen memory dump:
results:
....0....
a million pointers, and not one of them is common?!

There is a case that the data stored with dictionary, no pointer there.
The program gets the item by name or id, not by index.
 
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Gamerjin

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There is a case that the data stored with dictionary, no pointer there.
The program gets the item by name or id, not by index.
ah, after reading the post again, i forgot to mention i searching for health. i dont mind spending about 15 sec to mod resources...
but health is an issue, especially when trying to play and doing the challenges without activating GOD mode in the options....
 

SkyQueen

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received_360836738659396.jpeg
so apparently 175 stars is what the game holds for maximum :o 70 of them are Castle secret stars.
 

Deobulakenyo

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ah, after reading the post again, i forgot to mention i searching for health. i dont mind spending about 15 sec to mod resources...
but health is an issue, especially when trying to play and doing the challenges without activating GOD mode in the options....

If any game needs cheat codes, it is Hades. Damn i am tired of seeing Cerberus every after 10 minutes. LOL
 

TomSwitch

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Finally, I found the 32-bit pointer in Mario3D Sunshine.
( [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8 ) +BE82

The 32-bit pointer locate at 803F92D8
I can get the address by [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8
the result is something like 81 3E 12 E4 ,
it means 813E12E4 in PowerPC environment, the corresponding address is 13E12E4,
then [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+13E12E4 is the address pointed to;

The water variable is located at +BE82 , so it effect at
[[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+13E12E4+BE82

or you can get there by [[[[[MAIN+36FDD98]+2B8]+38]+30]+8]-80000000+BE82+ ([[[[[MAIN+36FDD98]+2B8]+38]+30]+8]+3F92D8)

However, I cannot make a cheat code with those BigEndian address.
code 0 and code 6 cannot write memory with content of register
code 7 cannot do arithmetic together with two registers

Is there a method to handle the bigEndianness?
How about code type 9?

--------------------- MERGED ---------------------------

What does double float mean? My save corrupted and really not in the mood to start again , so would be cool to cheat to the point where I last was.
2020092110431300-CCFA659F4857F96DDA29AFEDB2E166E6.jpg


--------------------- MERGED ---------------------------

Hades=>
i give up!
Edizon-SE
pointerseacher SE 0.5 Beta 1
Depth 7, OffsetNum 100, offsetRange:100000
1198157 results
compare to a close/reopen memory dump:
results:
....0....
a million pointers, and not one of them is common?!
I am also not able to find pointer chain. May be some assumptions the algorithm based on not being true with this game. Well the game is easy to cheat manually thanks to those value being double for fast convergence and once you hack a big value in you are very much done.

PS: I may look into the algorithm after I make pointerseacher SE 0.5 Beta 3 fetch edizon SE bookmark. I am also contemplating making multi search (make one search targeting different values and types).
Check out beta 2.
https://gbatemp.net/threads/pointersearcher-se.571372/#post-9205681
 
Last edited by TomSwitch,
D

Deleted User

Guest
Journey of the Broken Circle
TID:0100251012E38000
BID:a83041c29cc30a41
Code:
[Moon Jump]
80000001
580F0000 043DA070
580F1000 00000010
580F1000 000000E0
580F1000 000000F8
580F1000 00000020
580F1000 00000010
580F1000 00000078
780F0000 00000044
640F0000 00000000 41A80000
20000000

 
D

Deleted User

Guest
Demon's Tier+
TID:0100161011458000
BID:7e2745f9a427a583
Code:
[Time STOP]
580F0000 00B2D698
580F1000 00000058
580F1000 00000010
580F1000 000007F0
780F0000 00000004
640F0000 00000000 4058C000

[Inf Skill]
580F0000 00B2D698
580F1000 00000058
580F1000 00000010
580F1000 00000240
780F0000 00000014
640F0000 00000000 00000000

[Max HP]
580F0000 00B2D698
580F1000 00000058
580F1000 00000010
580F1000 00000240
780F0000 00000024
640F0000 00000000 40480000

[Inf HP]
580F0000 00B2D698
580F1000 00000058
580F1000 00000010
580F1000 00000240
780F0000 00000034
640F0000 00000000 40480000

[Max ATKD]
580F0000 00B2D698
580F1000 00000058
580F1000 00000010
580F1000 000007B0
780F0000 00000004
640F0000 00000000 40C38780

[Max SPD]
580F0000 00B2D698
580F1000 00000058
580F1000 00000010
580F1000 000007B0
780F0000 00000014
640F0000 00000000 40370000

[Max DEF]
580F0000 00B2D698
580F1000 00000058
580F1000 00000010
580F1000 000007B0
780F0000 00000024
640F0000 00000000 40C38780

[Max ATK]
580F0000 00B2D698
580F1000 00000058
580F1000 00000010
580F1000 000007B0
780F0000 00000034
640F0000 00000000 40C38780

 
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