Hey, guys. How does a game know to which server it has to connect? A NTSC-U version will always connect to USA servers, while a PAL one always to PAL servers. Even if you use a save game of another region, it still connects to the server saved in the ISO. So, my question: In which file is the server saved and is it possible to change it? Since the release of PAL Brawl I never could decide which version I should take. So I hope it's possible to use the NTSC-U version (Brawl+ support), patch the server to the PAL one (fastest server, as I live in Germany) and change the game files to japanese (original sound+names, I don't care about not understanding most of the text), which would be the perfect version for me. And I also want to ask, if I still could use NTSC-U codes (Brawl+) in such a heavy-changed version. I hope someone can help me^^ EDIT: I hope this is the right place to ask.