Cemu emulator version 1.15.15 released, adds surround sound support
Two weeks have passed since the last update for Cemu, which means it's time for another version upgrade. Everyone's favorite Nintendo Wii U emulator, Cemu, has received a new minor bugfix release, fixing uncommon performance-related issues, giving support for mono and surround sound, and adding separation for the emulator's gameprofiles. There's no Vulkan backend yet, for those patiently waiting for it, as the releases build to an eventual v1.16.0 update.
# Cemu detailed changelog for 1.15.15b
# Patreon release date: 2019-09-20
# Public release date: 2019-09-27
# New in 1.15.15b (public release):
GX2: Fixed a bug that could lead to random performance drops or crashes under rare circumstances
# New in 1.15.15:
general: The default gameprofiles that ship with Cemu and the ones with user edits
are now in separate folders. This change was made so that extracting all
files from the Cemu.zip into an existing Cemu installation no longer
overwrites any game settings
AX: Added support for mono and surround sound
AX: Added API AXSetDeviceRemixMatrix, AXGetDeviceRemixMatrix
GX2: Guarantee usage of locale independent number formats when inserting preset variables into custom shaders (#190)
GX2: Added optional VRAM stat to overlay (Win 8.1 and above only)
GX2: Tweaks to cache management on OpenGL to prevent internal out-of-memory crashes (#176, #186)
Note:
(#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/