Cave Story v0.6.0 Update, Sega Genesis

Cave-Story-MD (WIP).010.png

The popular and rather amazing Sega Genesis port of the platforming Homebrew game Cave Story, has received an update. This update, officially titled the 'stuck at home edition', most notably offers improvements to the music! Please see the change log and project page link below for more information!

Change Log:
• All music tracks completed
• The music won't slow down when the game does anymore
• No more OOM when loading a level, for real this time
• Nicer effects for polar star, fireball, snake, and bubbler
• A whole lot of other stuff fixed

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Project Page
 

Silent_Gunner

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I'm surprise that there wasn't a genesis made ost for this game sooner. Finally FM chips like the Yamaha 2612 get recognized for being good instead of being weird with fart sounds and weird noises for sound effects, :)

You can thank people discovering tracker gods like this guy here:



This is music he made for an unreleased game based on the Time Trax TV show/movie/IDK for the Genesis:

 

Sonic Angel Knight

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You can thank people discovering tracker gods like this guy here:
Don't know much about trackers... But I know famitracker, that's used to create NES or should I say Famicom style music (Cause famicom apparently more advanced than the nes with better music cause more sound channels or something.)

Still Listening to people try and make snes remixes sound like genesis is fun. And even some original music too. :)

 
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PrincessLillie

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How come there's a Genesis version but not a SNES version?
Lol...
Is it the Genesis superior CPU?
Simple question, simple answer.
It's because of the Genesis' blast processing.
 

raxadian

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I will give it a try, definitely easier to run on Linux that other versions I have. Just use a Sega Genesis emulator and be done.
 

Moon164

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I really hope they can finish the project, being able to play one of the best indies ever made on an original Mega Drive with Everdrive must be incredible.
 
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sprong

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if somebody would this made into a homebrew cart ive been thinking of getting back into the scene, hmu.
 

pedro702

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I really hope they can finish the project, being able to play one of the best indies ever made on an original Mega Drive with Everdrive must be incredible.
why? the game wasnt made origiginal for the mega drive nor was it based on any mega drive game, so i dont see how playing it on a genesis makes it anything special since its just a lower resolution port, would porting any game to an older system with worse resolution/graphics make it better?

one thing is if it was inspired by genesis games and it wasnt even that, acording to the dev he was inspired by castlevania and metroid nes so meh i really dont see what would make this special at all imo.
 

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