Are you going to introduce the other lenguages in the next versions? Thanks!
English - Complete v1.0 is done, japanese/dub/dual audio, in testing.
Spanish - Just stated.
French - Pending
Russian - Another Group is working on it, just lending a hand.
Are you going to introduce the other lenguages in the next versions? Thanks!
English - Complete v1.0 is done, japanese/dub/dual audio, in testing.
Spanish - Just stated.
French - Pending
Russian - Another Group is working on it, just lending a hand.
By 1st or 2nd week of aprilWhen can we expect v1.0 to be released?
Just going to side track the thread a bit, but is possible to remove the golden playhouse special watermark somehow with mods.
By 1st or 2nd week of april
First, I'd like to congratulate you on your work. Thanks to you I'm able to to enjoy this great game. I have a question though, you mentioned that version 1.0 is preety much done and should be released in the following weeks. I'd like to know if you could share with us what are the main differences between the v1.0 and the version 0.80 that we have currently. I ask this because I am about halfway through my first playthrough and if there are too many improvements to the new version I would prefer to wait a little and finish my first time using the improved translation. If there aren't too many changes, then I'd just finish the story now and leave v1.0 for my next playthroughs (since the game is awesome and I can think of at least 2 other paths I'd like to take). Again, thank you for your work!!!By 1st or 2nd week of april
First, I'd like to congratulate you on your work. Thanks to you I'm able to to enjoy this great game. I have a question though, you mentioned that version 1.0 is preety much done and should be released in the following weeks. I'd like to know if you could share with us what are the main differences between the v1.0 and the version 0.80 that we have currently. I ask this because I am about halfway through my first playthrough and if there are too many improvements to the new version I would prefer to wait a little and finish my first time using the improved translation. If there aren't too many changes, then I'd just finish the story now and leave v1.0 for my next playthroughs (since the game is awesome and I can think of at least 2 other paths I'd like to take). Again, thank you for your work!!!
Thank you! Sounds great ! Just one more thing, is there some game file that I can edit in order to make the bubble icon in the live area appear in english?Changelogs supposed to be...
v1.0 (English FINAL release)
○ Uses PS4 Assets
○ All Images
○ All Story text
○ All Animated FMV
○ All NPC/event/puzzle dialog (Landings - Nightmare) text
○ All quotes
○ All menu's
○ All cellphone messages/replies/Movies menu/Award menu
○ All Confessional Questions
○ All text on other game modes (Babel/Colosseum/P5 DLC story/Babel Secret ending)
○ 98% of Multiplayer???
○ English DUB + English subs or Japanese dub + English subs
v0.95 (Initial Spanish BETA release)
What's translated:
○ Uses PS4 Assets
○ All Images
○ All Story text
○ FMV 99% (check what's not translated)
○ All NPC/event/puzzle dialog text
○ All quotes
○ Some menu's still in English (located on eboot)
○ All cellphone messages/replies
○ All Confessional Questions
○ All text on other game modes (Babel/Colosseum)
○ English DUB + Spanish Subs or Japanese dub + Spanish Subs
I'm personally using 500mhz and haven't seen any instance of frame drops while playing at native 544p. 444mhz could be enough though.Hey @froid_san! Awesome work on this patch! I'm really excited to finally play this game in English, once v1.0 comes out!
I got a question I couldn't find an answer to anywhere online:
How much do I need to overclock my Vita to, to play the game without stuttering? I downloaded PSVshell for overclocking. Do I need to overclock the CPU from 333Mhz to 444Mhz?
Thanks and good luck with your future projects!![]()
I see. Does it affect the battery a lot? The battery usage?I'm personally using 500mhz and haven't seen any instance of frame drops while playing at native 544p. 444mhz could be enough though.
Changelogs supposed to be...
v1.0 (English FINAL release)
○ Uses PS4 Assets
○ All Images
○ All Story text
○ All Animated FMV
○ All NPC/event/puzzle dialog (Landings - Nightmare) text
○ All quotes
○ All menu's
○ All cellphone messages/replies/Movies menu/Award menu
○ All Confessional Questions
○ All text on other game modes (Babel/Colosseum/P5 DLC story/Babel Secret ending)
○ 98% of Multiplayer???
○ English DUB + English subs or Japanese dub + English subs
v0.95 (Initial Spanish BETA release)
What's translated:
○ Uses PS4 Assets
○ All Images
○ All Story text
○ FMV 99% (check what's not translated)
○ All NPC/event/puzzle dialog text
○ All quotes
○ Some menu's still in English (located on eboot)
○ All cellphone messages/replies
○ All Confessional Questions
○ All text on other game modes (Babel/Colosseum)
○ English DUB + Spanish Subs or Japanese dub + Spanish Subs
It speeds up the draining, but not drastically, i'd say you lose roughly 30 to 40 minutes of what you'd have at default clock speeds.I see. Does it affect the battery a lot? The battery usage?