Review Castle of Magic (DSiWare/ EU) review

Overlord Nadrian

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You're playing on a beach with your friend, when all of a sudden a wizard appears and takes her away. Intriguing?

Menus: Looking good, easy to navigate. Nothing to complain about. 10/10

Story: See first paragraph. That and a bunch of Mario-ish features. It's okay. 7/10

Graphics: Monsters look good, backgrounds look good, you look good, attacks look good. 8/10

Music: Nice and catchy songs, but the sound effects can sometimes get annoying. 7/10

Gameplay: Like a Mario game, actually. You have the powers of a magician and by picking up certain items or going through certain doors, you can transform to a normal mage; an obese mage; a powerful mage; a swordfish; a inuit mage; etc. All these types of magicians have different kinds of powers, and you'll have to use all of 'em to get the most out of the game. Killing monsters isn't necessary, if you watch your step you won't have to fight a single monster (but most of them die from 1 hit of your magic/1 jump on their heads anyway). You can collect stars, magical hats and diamonds, but again, it isn't necessary. When you're out of diamonds and you get hit once, you die. But there's enough diamonds around, so dieing's not very commonplace. Still, the gameplay's as fun as a classic 2D Mario game. 8.5/10

Replay value: You can go collect all the stars, but that's it. It's fun when you have nothing else to play. 5/10

DSi features: You can take pictures of something with a certain colour to transform into the colour-corresponding mage (e.g.: green object -> hunter). The most interesting feature, however, is that you can take pictures of yourself or of other people and use those as the heads of your mage/monsters, which is hilarious. 9/10

Price: 500 Nintendo Points = €5 10/10
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Overall: I never thought Castle of Magic would be that fun when I bought it, but it's a very good timekiller
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8.5/10

Images (credit to various sites):

CastleOfMagic_high_res_%20(6).jpg

Powerful mage, in space

CastleMagicInline2_1259039242.jpg

Left: powerful mage in one of the first levels; Right: normal mage, fighting sea boss.

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Taking a picture of something to get new power
 
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Help Users
  • The Real Jdbye @ The Real Jdbye:
    really have to buy the top end model to get a tv that doesnt have any of those compromises and that would've had more dimming zones too but i am not made o money
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  • The Real Jdbye @ The Real Jdbye:
    @Julie_Pilgrim "very bright" is essentially pure white
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  • The Real Jdbye @ The Real Jdbye:
    pure white doesn't show up all that much it's mainly when looking at a bright sky
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  • The Real Jdbye @ The Real Jdbye:
    and if the clouds in the sky have slightly less definition to them because i turned on the contrast enhancer who cares
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  • The Real Jdbye @ The Real Jdbye:
    that's not important
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  • The Real Jdbye @ The Real Jdbye:
    i can't tell the difference
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  • The Real Jdbye @ The Real Jdbye:
    but i can certainly tell the difference with black crush if i'm watching a scifi movie and i can't see wtf is going on
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  • SG854 @ SG854:
    Human vision is logarithmic, it's not linear. And nits doesn't tell the whole story of perceived brightness. OLED'S look brighter then LCD's even when both are set to the same nit values because of the higher contrast ratio on OLED's
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  • SG854 @ SG854:
    OLED's have a 3D look
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  • kenenthk @ kenenthk:
    Charging port is more likely to fry up or battery fail before the display tbh lol
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  • The Real Jdbye @ The Real Jdbye:
    "And nits doesn't tell the whole story of perceived brightness" it's not about perceived brightness it's about all HDR content in TV and movies being mastered for 1000 nits so it doesn't look right with anything lower, it's also about dynamic range
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  • The Real Jdbye @ The Real Jdbye:
    "OLED's have a 3D look" no they don't lol
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  • SG854 @ SG854:
    As an owner of a OLED and you saying that you never seen an OLED I think I know what I'm talking about lol. I'm not talking about 3D as in 3D glasses. I'm talking about depth and pop in the picture
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  • kenenthk @ kenenthk:
    I mean to be fair og vitas are still kicking and not many have suffered from pixel bleed and they're going on nearly 10 years
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  • SG854 @ SG854:
    OLED's can get away with a lower peak brightness and still provide punchy HDR because of their contrast ratio. Like I said human vision is logarithmic. The higher the peak brightness the diminishing returns in perceived brightness.
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  • kenenthk @ kenenthk:
    Just get 5 years enjoyment out of it until Nintendy releases something and everyone forgets about switch games lol
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  • SG854 @ SG854:
    @The Real Jdbye Oleds hit around 750 nits nowadays. The difference between a 1000 nit and a 750 nit isn't huge. It's only about a 4% increase in perceived brightness. Not huge at all. You'll need at least 2000 nit displays to notice a bigger difference.
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  • SG854 @ SG854:
    Read this thread it explains it. 1000 nits is not a huge jump from 750 the LG OLEDs can hit. As I said human vision is non linear.
    +2
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  • mr_switch @ mr_switch:
    Not exactly 3D but the colors does pops out more
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  • mr_switch @ mr_switch:
    I just want a true dark mode theme
    for OLED Switch
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  • Julie_Pilgrim @ Julie_Pilgrim:
    yeah honestly i hate how the only two switch theme options are blinding holy light of god or grey
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  • El_Doot @ El_Doot:
    Kill eyes OR bore eyes to death
    +1
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  • Julie_Pilgrim @ Julie_Pilgrim:
    switch dark mode is ok i just wish it was a bit darker
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  • F @ Forseenink3938:
    Can anyone here please help me on how to use TickCrypt 2.0?
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    F @ Forseenink3938: Can anyone here please help me on how to use TickCrypt 2.0?