Original story:
With fans still wondering why Capcom cancelled the fan-based Mega Man Legends 3 project and prototype, Capcom Europe has an answer: lack of an audience.
Responding to one user via the Capcom Europe Twitter, the company commented:
it's a shame the fans didn't want to get more involved if we saw there was an audience for MML3 people might change minds
Update: Capcom Europe's Twitter has clarified its comments:
Apologies again. The original comment was in relation to the interaction in the Dev rooms NOT the fans who have been nothing but supportive[/p]
Source
Lol what do you think of the initial statement??
With fans still wondering why Capcom cancelled the fan-based Mega Man Legends 3 project and prototype, Capcom Europe has an answer: lack of an audience.
Responding to one user via the Capcom Europe Twitter, the company commented:
it's a shame the fans didn't want to get more involved if we saw there was an audience for MML3 people might change minds
Update: Capcom Europe's Twitter has clarified its comments:
Apologies again. The original comment was in relation to the interaction in the Dev rooms NOT the fans who have been nothing but supportive[/p]
Lol what do you think of the initial statement??