Hacking Can't get Adrenaline Installed, Can't see my Sony card

dooceswild

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Hello,

I had an issue a few days ago with my SD2Vita (I screwed up the process) but have since fixed it. I'm able to install games using Mai spectacularly on my 128GB SD card.

I'm running into two one issues.

1) My Sony card (32GB) isn't showing up anywhere. I don't see it in VitaShell, content manager, etc.
2) I can't get Adrenaline to install properly. It's to a point now where I tap Adrenaline, it launches then closes. Then I launch again, I get error C1-2738-0 after the black Adrenaline screen pops up for a few seconds.

I have tried completely removing Adrenaline from everywhere I can find and reinstalling it. I've tried Easy Installer and a lower version of Adrenaline. I've tried manually moving the pbp file in.

When I launch Adrenaline the first time after install, the automatic download of the PSP firmware always fails to download.


My end goal is to put PSP and PSX games on the 32GB Sony memory card, if possible. Thank you for any help that will come my way.

Edit: I also have no uma0 in Vita Shell.

Edit 2: I replaced the 661.PBP file after downloading and renaming it again, and this time it works! So I now have a working copy of adrenaline!

However, the issue still persists of no uma0 and no Vita card 32GB.
 
Last edited by dooceswild,

dooceswild

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What does your config.txt look like? Can you post it?
Sorry - didn't get a notification...

Here's the config.txt file contents from the tai folder

# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ux0:Pspemu/adrenaline/adrenaline.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
*NPEZ00104
vs0:sys/external/libpgf.suprx
ux0:Pspemu/adrenaline/adrenaline.suprx
 

dooceswild

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Thanks! I'm no pro, but I'm looking at getting an sd2vita adapter too. The guide says something about a games.skprx. Your config.txt does not contain a line for this. Check the guide at http://cfw.guide/vita/sd2vita

Oh my goodness.

I had to do so many things in different orders because I screwed things up... apparently I screwed that thing up too. Good eye, and thanks for catching that. I'll give it a try this morning.
 

dooceswild

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So I was looking at the instructions and it says to put that line at ur0:tai/config.txt... the paste from above was from my ux0 tai folder. Not sure which config I'm supposed to be dealing with.

Here's what's in ur0

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
 

godreborn

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So I was looking at the instructions and it says to put that line at ur0:tai/config.txt... the paste from above was from my ux0 tai folder. Not sure which config I'm supposed to be dealing with.

Here's what's in ur0

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

paste the adrenaline plugin location under ur0:tai/gamesd.skprx. I think you're experiencing a conflict. put that in the ur0's tai config.txt and delete the config.txt in ux0.
 

Smoker1

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So with Adrenaline 6 / 6 Fix, basically Uninstall EVERYTHING related to Adrenaline, including removing ALL Adrenaline Plugins from the Config.txt in the ux0:tai Folder except for:
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
under the *KERNEL Section, then Install the VPK, place the 661.PBP in ux0:app/PSPEMUCFW/ then run the Adrenaline App and everything should be good?
 

godreborn

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So with Adrenaline 6 / 6 Fix, basically Uninstall EVERYTHING related to Adrenaline, including removing ALL Adrenaline Plugins from the Config.txt in the ux0:tai Folder except for:
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
under the *KERNEL Section, then Install the VPK, place the 661.PBP in ux0:app/PSPEMUCFW/ then run the Adrenaline App and everything should be good?

yes
 
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dooceswild

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So I already removed the config.txt file from ux0, and this is now the contents of ur0

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
ux0:Pspemu/adrenaline/adrenaline.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx


I still do not see the Sony memory card.
 

slaphappygamer

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I just noticed your line ux0:Pspemu/adrenaline/adrenaline.skprx should actually be ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
Or maybe there really is an adrenaline.skprx.
 

godreborn

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I just noticed your line ux0:Pspemu/adrenaline/adrenaline.skprx should actually be ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
Or maybe there really is an adrenaline.skprx.

there isn't. there r three more prx in that folder, but none of them r named that. I have a backup of my sd2vita and usbmc cards/drives on my computer, so I can check easily. that skprx is supposed to eliminate the need to enter adrenaline twice if u can even access adrenaline without it.
 

dooceswild

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I just noticed your line ux0:Pspemu/adrenaline/adrenaline.skprx should actually be ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
Or maybe there really is an adrenaline.skprx.
I changed the line to be what you said, which did eliminate the double launching thing, thank you!

Sadly, I still do not see my Sony memory Card, I'm trying to put my PSP iso's on that.

Thanks everyone for the help so far, I really appreciate it.
 

godreborn

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I changed the line to be what you said, which did eliminate the double launching thing, thank you!

Sadly, I still do not see my Sony memory Card, I'm trying to put my PSP iso's on that.

Thanks everyone for the help so far, I really appreciate it.

there's an option in adrenaline to change to uma. u have to do that for those games to appear. I don't think it can read both locations, ux0 and uma0, at the same time.
 

dooceswild

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there's an option in adrenaline to change to uma. u have to do that for those games to appear. I don't think it can read both locations, ux0 and uma0, at the same time.
Wouldn't I have to see uma0 in Vitashell first? I don't have a uma0 in Vitashell or Molecular Shell
 

dooceswild

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All of the screenshots and videos I've seen have a uma0 folder when in Vitashell. I don't have that. ux0 is 119GB, and I don't have my Sony card showing up. I have a 32GB Sony card that I would love to use.

Since Vitashell can't see my sony card, I have no way of moving anything to it.
 

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