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  1. Teun1

    OP Teun1 Advanced Member
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    Hi,

    Can you link it to a 3ds project, or do you need to find other ways without the Windows.h libs?

    Thanks.
     
  2. Deleted User

    Deleted User Newbie

    Pretty sure you need to use something else.
     
  3. daxtsu

    daxtsu GBAtemp Guru
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    No, you cannot, because the 3DS doesn't run Windows, nor does it use any of its libraries.
     
  4. Teun1

    OP Teun1 Advanced Member
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    Was thinking the same, but gave a try to ask it. Thanks both for replying. Thread can be closed.
     
  5. Slashcash

    Slashcash GBAtemp Fan
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    I feel quite strange responding to this but...of course not.

    But i heard someone is working on porting that library to 3ds.
     
  6. daxtsu

    daxtsu GBAtemp Guru
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    The closest you could *maybe* come to that is using dosbox to run Windows 3.x or 95, but then you'd be programming for an ancient version of Windows..
     
    Subtle Demise likes this.
  7. Teun1

    OP Teun1 Advanced Member
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    This was maybe the stupidest question I've ever asked here. Still no idea whats wrong with me at that night
     
  8. orochi115

    orochi115 GBAtemp Regular
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    If you just want to use the data types defined there, without using any functions or extern variables, that doesn't require linking windows libraries. Then you can try windows.h from a mingw distribution. However, the only useful data types I can think of are redefines of primitive types, of which you should copy the typedefs into a separate file. If you are porting a library from windows, you have to know exactly why it depends on windows files.
     
  9. raulpica

    raulpica With your drill, thrust to the sky!
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    OP requested lock.
     
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