Is it possible to load backups (.wbfs, or ,iso ...) over a network using shared files? If not, how hard would it be to implement? Could the loader download parts of the game on the SD card or a small USB stick, then use that to play?
This would make loading games a lot more convenient, as I store the files on a pc anyway.
This would make loading games a lot more convenient, as I store the files on a pc anyway.