Hacking Can the Cyclo GUI match the Acekard 2's anytime soon?

johnchan

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I honestly don't see why everybody is making such a fuss about the GUI anyway, how much time do you even spend in the menu before starting a game? IMHO the most important features are those you can access in-game, and this is where CycloDS truly shines. Acekard doesn't have RTS, an in-game menu, in-game text reader, homebrew soft reset or Wii connectivity. These features really make a difference to game play and are far more important than what I would only consider a marginally better GUI on the Acekard.
 

Sumea

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I think M3 has more potential to threat cyclo if they make offical english sakura, update game compability, and cheats, and ingame features...
 

Hybridx24

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Lol that's a lot of things before it's even on par with the Cyclo DS.
tongue.gif
 

triple-sevenz

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i like cyclods' gui just the way it is. acekard 2's gui annoys me. too much going on. i like to keep my screen neat and stuff.
 

skagamer

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triple-sevenz said:
i like cyclods' gui just the way it is. acekard 2's gui annoys me. too much going on. i like to keep my screen neat and stuff.

I believe the next GUI will customizable. So it can be as complex or simple as you would like.
 

xeggyx

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Could they add support for multiple GUIs? That would be pretty cool.

And I don't think the M3 team can catch up with the Cyclo team on terms or support. Team cyclops is the only team that keeps with its users and actually listens ideas/recommendations.
 

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