Hacking Can save folder be used as USB access for Loadiine and DLC?

Ape8000

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Could we make a Mii named Loadiine, then inject game/DLC data into the Smash Bros save folder?
[LoadiineMii]/games/ABCDEF/code
[LoadiineMii]/games/ABCDEF/content
[LoadiineMii]/games/ABCDEF/meta
[LoadiineMii]/DLC/0000050C12345678
[LoadiineMii]/apps/loadiine_gx2/pics

Then we could redirect loadiine there.

As for DLC, seems like we should be able to make a stripped down loadiine_with_DLC to patch the DLC calls and reroute the AOC folder to SD or the above method if it works.

Thought about this while driving and had not had a chance to see if it is feasible.
 
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jailminer

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I would assume it would need iosu access, rendering that useless, but i could be wrong.
 

Ape8000

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Hmmm. Strangely this actually works for Wii Sports Club DLC.
Thank you Nintendo
Now I just have to figure out if we can inject large files.
If not this will only work for small files.
I wanted to inject into common, but it seems Hyrule Warrors only uses the ID folder.

So, yes that means I have @masqchips AocPatcher working with Wii Sports Club by injecting the folders with saviine into the common folder. The code is not ready to post. But really it is this simple after injecting the save:

sprintf(path, "/vol/save/common/aoc");
 
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Irastris

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Highly looking forward to more info about this! Your little tidbit about how Saviine is able to dump/inject into any title on load got me curious if that could be used to inject DLC as well.

Here's to hoping something good comes from this! :yayu:
 

Ape8000

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So, it will work for the small file DLC games, because the game controls how much memory the game can use for the save folder.

You may run out of save memory as you get further into the game, if it uses an increasing save file size.

Still not ready for prime time.

upload_2016-11-5_2-9-45.png
 
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