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Discussion in 'User Submitted News' started by Naico, May 30, 2010.
Found this rather nice round-up:
Thanks for the news, some interesting things in it.
Very glad to hear lean is back, I still don't understand what they were thinking dropping that!
Also, vehicle support in multiplayer? Are you sure?
In which CoD was that (only ones I haven't played are WaW and MW 2 online) before?
Just by looking at this, I can tell you that most of this won't be for the Wii. Nowhere on there does it mention the words Wii and features. Just call me skeptical, looking at WaW wii.
World at War had vehicles.
I'm guessing that Zombies won't be on the Wii. And I really don't think the Wii is gonna get 60 FPS.
OMG 60 FPS
What do you mean by 60FPS?
60 frames per second, which is the max most computer monitors will display, because human eyes don't notice too much of a difference at rates higher than that.
I don't really know what's the difference between 60 and 50 fps except that 60 FPS means worse lag for me
The big difference is that the Wii versions of CoD used to run at half the framerate (30FPS, which is standard for some games). This was so that they ran silky smooth without any framerate hiccups and the games still ran fine. If you play CoD5 for example on the Wii and then on the 360 you'll see a big difference.
I hope by 60FPS they mean a constant 60FPS, not an erratic 60FPS. But it looks like they're building this one ground-up for the Wii instead of just porting, which is cool. Hopefully another "non-exclusive exclusive" coming our way (like Prince of Persia: The Forgotten Sands).
All this talk about the 60 FPS... For a game like Call of Duty, having 60 FPS isn't even that important. If you're playing a shooter as fast-paced as Quake 3 or Unreal Tournament I understand why you'd want that, but for Call of Duty...
No dedicated Server for Wii version? =/
Hopefully there will be not be a lag like in mw for Wii.
Is there info about max players?
I think you are misunderstanding some things.
In fact, there are things that are never told in those sort of articles.
The most common TVs (60hz) have a framerate of 29.97 fps. The recently released fancy 100-200hz TVs can reach a bit more, and the old PAL 50hz TVs can only reach 25fps (hence the hiccups in fast paced games).
The constant 60 images per second rate they have reached is not the amount of images displayed on your TV each seconds, but the amount of images processed by the hardware before being converted to a classic TV signal.
Hopefully "bullet lag" will be gone. I h8 when I'm play cod on Wii and I have to lead the mother f***** 50 feet to hit him.
The PC Version will looks better than PS3 and XBOX?? was it always like that?
Would be nice if that happened, used to happen all the time in the 90's with Mega Drive/SNES games.
Saying that the PS2 had Call of Duty: World at War Final Fronts which was shit.
Hasn't it always been like that?
A mid-range PC is able to outperform the Xbox 360 and PS3 if the game isn't a crappy console port.
Might actually get this for Wii. Assumin that it is coming to it.
Well, it looks like I'll be actually buying this game because of Treyarch's respect for PC gamers.
I didn't know
never tried any games on PC except Sims 2
I tried the First Assassin Creed but my computer is too slow and it was lagging so I quit...
I'm definitely going to be buying the PC version, since I bought the past 3 already (CoD4, WaW, and MW2), because the Wii version, which I'll download, will most likely have some big feature like Zombies taken out (I'm not saying it will be Zombies, but most likely something).