Hacking Burned iso trouble?

mayonaze

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Can u give me a link for this Waninkokos rev17 installer. I tried one not sure if it was right though. windows wouldn't open it. Unless they new the provider?
 

mayonaze

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Am i extracting the Waninkokos rev17 installer onto sd card or runing it on windows like nus was?
Thanks tj_cool and cobleman for all your help tonight.
 

mayonaze

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Well loaded the rev 17 intaller. I did not see an option to wad install.
well after all of this many hours tonight guys. I am still having the same problem. Game will not play and usbloader_gx freezing up when i click on mario bros.? It loads my other games just fine its just mario bro that is not working WTF!?
 

mayonaze

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cobleman said:
If its not playing now Delete it and reinstall or get another copy
So i cant delete this game through usb loader, bucause when i click on game it freezes usb loader.
So my question is can i unplug my HDD from my wii and put it on my pc and delete it somehow? If i can can you let me know how to do this?

P.S. error loading cover floader! there is no boot.dol in the apps folder of cover floader? Can anyone tell me how i can delete this, so i can try re downlaoding it? I dont see it anywhere in my apps folder at all. but it shows up on my wii menu with my other loader!
 

mayonaze

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cobleman said:
Heres a program for your comp http://wbfsmanager.blogspot.com/
when you connect your drive click "NO" to formatting

So there is three options on this wbfs manager
Load, format, and refresh drive?
There isn't and no option. When i click load i get this error?
"Error loading drive
Error occurred while loading drive. Make sure the drive is not in use or open and that it has been formatted to WBFS format"
please help me out i don't know how it could be in use i just plugged it in? I have no idea? thanks guys.
 

mayonaze

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cobleman said:
did you select the drive letter ex F:
Make sure the drive is connected before you run WBFS manager
I tried this and i get the same error when i press load!? thanks
 

mayonaze

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COBLEMAN
I got this crazy error when i try to delete new Mario Bros wii
---------------------------
Fatal Error
---------------------------
Fatal error occurred. Please send the following information to the application developer at [email protected] (You can copy this text by pressing Ctrl+C or use the log file in the installation directory (must Run as Administrator in Vista+)): Version 3.0.1.0, OS: Microsoft Windows NT 5.1.2600 Service Pack 3 Message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stack trace: at libwbfsNET.WbfsIntermWrapper.RemoveDiscFromDrive(StringBuilder discId)

at WBFSManager.WbfsDrive.DeleteGameFromDisc(WbfsEntry entryToDelete)

at WBFSManager.MainWindow.DeleteCommandBinding_Executed(Object sender, ExecutedRoutedEventArgs e)

at System.Windows.Input.CommandBinding.OnExecuted(Object sender, ExecutedRoutedEventArgs e)

at System.Windows.Input.CommandManager.ExecuteCommandBinding(Object sender, ExecutedRoutedEventArgs e, CommandBinding commandBinding)

at System.Windows.Input.CommandManager.FindCommandBinding(CommandBindingCollection commandBindings, Object sender, RoutedEventArgs e, ICommand command, Boolean execute)

at System.Windows.Input.CommandManager.FindCommandBinding(Object sender, RoutedEventArgs e, ICommand command, Boolean execute)

at System.Windows.Input.CommandManager.OnExecuted(Object sender, ExecutedRoutedEventArgs e)

at System.Windows.UIElement.OnExecutedThunk(Object sender, ExecutedRoutedEventArgs e)

at System.Windows.Input.ExecutedRoutedEventArgs.InvokeEventHandler(Delegate genericHandler, Object target)

at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)

at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)

at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)

at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)

at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)

at System.Windows.Input.RoutedCommand.ExecuteImpl(Object parameter, IInputElement target, Boolean userInitiated)

at System.Windows.Input.RoutedCommand.ExecuteCore(Object parameter, IInputElement target, Boolean userInitiated)

at System.Windows.Input.CommandManager.TransferEvent(IInputElement newSource, ExecutedRoutedEventArgs e)

at System.Windows.Input.CommandManager.OnExecuted(Object sender, ExecutedRoutedEventArgs e)

at System.Windows.UIElement.OnExecutedThunk(Object sender, ExecutedRoutedEventArgs e)

at System.Windows.Input.ExecutedRoutedEventArgs.InvokeEventHandler(Delegate genericHandler, Object target)

at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)

at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)

at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)

at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)

at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)

at System.Windows.Input.RoutedCommand.ExecuteImpl(Object parameter, IInputElement target, Boolean userInitiated)

at System.Windows.Input.RoutedCommand.ExecuteCore(Object parameter, IInputElement target, Boolean userInitiated)

at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)

at System.Windows.Controls.Primitives.ButtonBase.OnClick()

at System.Windows.Controls.Button.OnClick()

at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEve
tArgs e)

at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)

at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)

at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)

at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)

at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)

at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)

at System.Windows.UIElement.CrackMouseButtonEventAndReRaiseEvent(DependencyObject sender, MouseButtonEventArgs e)

at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)

at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)

at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)

at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)

at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)

at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)

at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)

at System.Windows.Input.InputManager.ProcessStagingArea()

at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)

at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)

at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)

at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)

at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)

at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)

at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)

at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter)

at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg)

at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)

at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)

at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)

at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)

at System.Windows.Threading.Dispatcher.Run()

at System.Windows.Application.RunDispatcher(Object ignore)

at System.Windows.Application.RunInternal(Window window)

at System.Windows.Application.Run(Window window)

at System.Windows.Application.Run()

at WBFSManager.AppMain.Main()
---------------------------
OK
---------------------------
 

mayonaze

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thanks to everyone who helped. It is now extracted of my hdd. i guess that copy was no good!


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cobleman said:
How many games do you have on your drive

I have 17 now. With 120gig of space still?
 

mayonaze

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Cobleman!!

well damn i dont get this. I extracted it off of my HDD and went to go open wii flow and there it is still will all the same clitches as before?
 

cobleman

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Ok extract all working games to your hard drive (if you have backup disks then re rip them to your hard drive for a fresh copy)
The easiest way to get it off is with a FULL format. use this http://www.ridgecrop.demon.co.uk/index.htm?fat32format.htm click on the windows GUI version on the left list and then just click on the gui image to download
Make sure you uncheck quick format may take some time but well worth getting bad images off of your drive and fixing the drives file structure
 

mayonaze

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cobleman said:
Ok extract all working games to your hard drive (if you have backup disks then re rip them to your hard drive for a fresh copy)
The easiest way to get it off is with a FULL format. use this http://www.ridgecrop.demon.co.uk/index.htm?fat32format.htm click on the windows GUI version on the left list and then just click on the gui image to download
Make sure you uncheck quick format may take some time but well worth getting bad images off of your drive and fixing the drives file structure


OK im confused still, so you want me to extract all my games onto my wii hard drive? Aren't they allready on there.? Or you want me to extract them onto my hard drive of my pc? O i need to extract all games before i download windows gui version?
 

cobleman

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On to your PC hard drive!
So you can reinstall them after formatting your drive
The gui version is a FAT32 format tool that does a very good job at fixing a currupt HDD
 

mayonaze

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OK and i wont lose HBC channel ( my soft Mod) is its in sd card not HDD correct?
So i need to hook my HDD from my wii back up to my PC correct.? sorry i have never formatted anything before.
 

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