Gaming Breath of the wild collision seems somewhat broken

Yil

Well-Known Member
OP
Member
Joined
Feb 19, 2014
Messages
2,123
Trophies
0
XP
1,317
Country
Canada
It doesn't have those pin point precision that even ocarina of time have (thanks to using Mario 64's engine)
Rather, it feels like something you'd expect from Elder Scroll and some other rpgs.
 

HellaJvke

Well-Known Member
Member
Joined
Oct 25, 2016
Messages
190
Trophies
0
Location
In your mind
XP
1,479
Country
United States
from the footage ive seen the hit boxes are decent. certainly on par with windwaker.
perhaps with the addition of so many weapons theyve gotten worse?

darksouls 3 and bloodborne have fantastic hit box ratio
elder scrolls is awful when it comes to contact with hit boxes
 

osaka35

Instructional Designer
Global Moderator
Joined
Nov 20, 2009
Messages
3,740
Trophies
2
Location
Silent Hill
XP
5,951
Country
United States
It doesn't have those pin point precision that even ocarina of time have (thanks to using Mario 64's engine)
Rather, it feels like something you'd expect from Elder Scroll and some other rpgs.
Did those that played the demo at E3 on the Wii U express this sentiment as well?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    K3Nv2 @ K3Nv2: That boy yo