Breath of the wild collision seems somewhat broken

Discussion in 'Switch - Games & Content' started by Yil, Oct 27, 2016.

  1. Yil
    OP

    Yil GBAtemp Addict

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    It doesn't have those pin point precision that even ocarina of time have (thanks to using Mario 64's engine)
    Rather, it feels like something you'd expect from Elder Scroll and some other rpgs.
     
  2. HellaJvke

    HellaJvke Advanced Member

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    In your mind
    from the footage ive seen the hit boxes are decent. certainly on par with windwaker.
    perhaps with the addition of so many weapons theyve gotten worse?

    darksouls 3 and bloodborne have fantastic hit box ratio
    elder scrolls is awful when it comes to contact with hit boxes
     
  3. CeeDee

    CeeDee hm?~

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    somewhere
    It's not finished yet, you haven't played it, what do you know?
     
    sup3rgh0st likes this.
  4. osaka35

    osaka35 Instrucional Designer

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    Silent Hill
    Did those that played the demo at E3 on the Wii U express this sentiment as well?
     
  5. EmanueleBGN

    EmanueleBGN GBAtemp Advanced Fan

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    What do you mean?
    I played the game