Hello, I just posted a topic looking for help in using bluebomb with an original gamecube compatible wii. I've got a wii that shows no signal but I'm able to sync a wiimote. Was told that this could be fixed by using bluebomb but I'm not sure what needs to be on the USB stick, I tried with the hackmii installer and nothing ever displayed on the screen. I believe I'm using the right bin (WII_SM4_3U) because the terminal is able to connect to the wii.
I took a Wii Mini fresh out of the box, went to put homebrew channel on it with bluebomb, without the video hooked up and didn't realize until later that the Wii Mini was still on its initial setup screen. Apparently the Wii doesn't even need to be completely set up to use bluebomb, pretty much anywhere in the System Menu will bluebomb work.
I have a question though, since the Wii Mini has a top loading disc drive and can physically accept a Gamecube disc with ease, is it possible to restore GC disc support? I tried dumping a GC disc with USB Loader GX, it didn't work. I also tried CleanRip and it couldn't auto detect the GC discs I tried, it just offers alternatives like attempt as AR disc and eventually it fails to rip the disc.
From what I've read about the Wii Mini is that the drive firmware doesn't support GC disks (seems like they intentionally disabled GC disk support) so no unfortunately you can't use GC discs with Wii Mini. No amount of updates/changes to system software will restore that.
Awesome job @Fullmetal5 for creating this exploit for the Wii Mini, I have been so distracted the last few months that I totally missed the exploit was working!! I have seen other people reporting it already works on the Rpi 3 but I am going to try it with a Raspberry Pi Zero W!! Hopefully my own homebrew game will run on the Wii Mini using this exploit
Well, my Rpi zero adventure did not go that well...could not get the stupid thing to connect to my wifi or show up as a USB ethernet gadget! ........so I used a Rpi 3 instead and after compiling Bluez for a while and only 50mb left on the 2GB sd card (yeah, I know but that was the only one that had unimportant data on it) ...IT WORKS!!!! YAAAAY!!! Finally an exploit for the wii mini!!!!!
Installed the Homebrew Channel and tested my own homebrew game. Both work great on the Wii Mini!!
Only thing I did not have the guts to do yet is install bootmii, but I would really like to make a backup of the NAND and dump the keys and stuff just to be sure. Any news on a method that would work for that yet?
I'll say it again @Fullmetal5 : Awesome work! You're a legend!
Just for fun I tried to mess around with the payload (stage1.bin) and hoped I could include the HackMii installer directly....but it hits a limit of 512kb and get's stuck when it reaches that. I think I remember reading about that being a limit somewhere so it was not a real surprise. What I did get working was SD card support for use on regular Wii's since installing BootMii requires it anyway, I made it look for USB first and only try SD when that failed. Wasn't even that hard to add but I understand it's not there since the loader was meant for the Mini after all. Should I wrap my changes up into a pull request on GitHub or would there be nobody else interested in this little addition?
Some articles I read about BlueBomb from when it was new say "it's more work than existing exploits" but I have to disagree. Sure, you require Linux and need to compile something which...ehm...some people are afraid off I guess. But after you have gone through this....it's the simplest exploit to run a second time on a different wii! I have 6 now including the mini so I tried it on a couple of them ofcourse to see what would happen!
Why would you want to do this? Functionally, the Wii Mini's system menu should support everything you need. Correct me if I'm wrong, but an IOS patch and a hardmod would be needed to add SD Card support, not just a system menu replacement.
I cannot for the life of me get this to work. Tried laptop with ubuntu. Onboard bluetooth didnt work. Tried running exploit on just the dongle hci1 and it showed wii connected to hci0. Now im trying to run it on my pi and stuck at waiting. Although the pi boots the exploit fine with no errors. It just shows waiting to connect. A phrase ive seen all too much in the past 4 days lol. What could i be doing wrong? I just cant seem to get it working at all.
Ok so I got it to work but only after i installed ubuntu 16 to a partition instead of running it off of my bootable usb. It literally took seconds to connect. Im so relieved lol
For the people looking to buy a bluetooth dongle: I heard that a lot of dongles don't work under linux, cause like everything else they are designed to work under windows. One that definitly works under linux (tried myself, using Ubuntu) is the "Speedlink VIAS Nano USB Bluetooth 4.0 Adapter".