o, thanks!
As for the compatibility list, I found there's one but it covers the older 1.3 versions:
https://wiki.gbatemp.net/wiki/BlargSnes_Compatibility_List
EDIT- I looked quickly at the Top Gear issue. It seems fixable but I'll have to give it a try tomorrow. It modifies the OAM midframe (the black bar midframe is a forced-blank period), but there are two issues:
1. the forced-blank flag is cleared on the same scanline as it is set, likely because the OAM DMA runs instantly instead of taking time as it should
2. the hardware renderer fails to notice the midframe forced-blank period due to that, and tries to render the whole screen at once using the latest OAM (which isn't right for the top part of the screen, hence the bug).
EDIT2- the sprites are quickly fixed, however there are still glitches like HUD elements that don't update properly. It seems the game is also updating VRAM midframe, and that's going to be particularly tricky given the way the renderer works.
EDIT3- this game seems to be particularly evil with the midframe VRAM changes or something of that sort. I'm trying some things but it's being pretty slow. This will probably be one of the games that are best played with the software renderer, atleast for now.