1. xXDungeon_CrawlerXx

    xXDungeon_CrawlerXx GBAtemp Addict
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    You can decrypt the Games already.
    Also someone is working on a NCA Rebuilder (which also encrypts the NCA with Standard Crypto) which doesn't work perfectly yet.
    But as soon as this works, everyone could rebuild Games with Standard Crypto and without tik/cert.

    I rebuild Games this way for quite some time now, using a private method (SDK).

    I'm using ReiNX and play these rebuild Games on it.
    I also go Online every time for a few weeks now. Still not banned.
    Ofc I don't use online features in rebuilt Games.
     
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  2. nikeymikey

    nikeymikey This is now a Spiderman thread.........
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    Well done Mr Private Method.
     
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  3. xXDungeon_CrawlerXx

    xXDungeon_CrawlerXx GBAtemp Addict
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    just saying ¯\_(ツ)_/¯
    I would like to see a public method. But because the SDK is non public stuff, I can't share it.
    Just telling you there's a way to probably avoid a ban
     
  4. alkar

    alkar GBAtemp Fan
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    You will be banned. They are not banning every one at the same time on purpose.

    So people like you think your “way” is safe, then in a few weeks you’ll see it’s not after all and think you might have done something bad the last few weeks.

    But you didn’t, you already did something bad, it’s too late :)
     
  5. nikeymikey

    nikeymikey This is now a Spiderman thread.........
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    I never said I wouldn’t get banned eventually, just that installing an nsp is a red rag to a bull. BLATENTLY OBVIOUS PIRACY!!!
    Now I’m not a stranger to any of this as I’ve been a pirate since the mid 80’s with my C64 and was one of the few who managed to get hold of a Super Wild Card for my SNES back in the day! I know all about the risks of bans from my XBOX and 360 days... so if I get banned then meh, I’ll just buy my kids another console and so be it.
     
  6. Subtle Demise

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    People say that sarcasm is hard to detect through text, but I seem to have little trouble seeing right through it. Weird.
     
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  7. garyopa

    garyopa Admin @ MaxConsole
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    I can not say more right now, but lets just say it has something to do with the number 6, being higher than 5. -- We will all see soon enough in a couple of weeks.
     
  8. jakkal

    OP jakkal GBAtemp Addict
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    Good job making everyone way more confused than before. Dunno how it's a secret
     
  9. JupiterJesus

    JupiterJesus Member
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    What, is the key generation moving to 6? or something else?
    does that mean we wont be able to decrypt newer games? or even that all games will be updated to gen 6 on the cdn? or does someone already have the new keys?
     
  10. garyopa

    garyopa Admin @ MaxConsole
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    Ok some more clues, Yes, I been hinting about the upcoming 'firm 6 series' to be rolled out soon publicly, lucky its already in beta for those with devkits, so we have time to find ways around it! :)

    Alot of changes under the hood by big 'N', the top 4 are:

    #1: massive file checks on both xci and nsp
    #2: massive cdn changes
    #3: massive efuses changes
    #4: all new keys, and cart3 coming later on!

    Top 4 things we will need to do and wait for:

    #1: FIRST Don't Update to 6.x! :)
    #2: Work Towards Emunand, and/or improved ways and apps to be able 'upgrading' without changes to 'fuses' similar to the current manual guides.
    #3: New hardware might be needed to bypass 6.x checks. (ie. modded Joycons with UARTs added)
    #4: Hopefully #2, will help remove the need for #3. (currently, only developers need #3 to find better solutions)

    Hope the above answers your quest! :)

    That's all for now, folks! :)
     
    Last edited: Aug 23, 2018
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  11. jakkal

    OP jakkal GBAtemp Addict
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    THIS DESERVES A THREAD ON ITS OWN!!!
     
  12. TheZander

    TheZander King of the Level 7's
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    The reason your tongue is tied is because the info you are given derives from an official devkit and because that's sensitive tuff your'e keeping a lid on it? Massive file checks, I can only think means checks for files implying the files in these dumps will be checked for?

    And this cannot have anything to do with banning and such since they have already proven capable of banning. Thus new changes in 6.x will screw up the xci and nsp loading that is already currently viable?
     
  13. ItsKipz

    ItsKipz l33t hax0r
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    (probably off topic but) Anything else different in firm 6 not related to backend changes? UI changes, stuff like that.
     
  14. Draxzelex

    Draxzelex GBAtemp Legend
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  15. blahblah

    blahblah GBAtemp Maniac
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    All of this is bullshit. One of the many ways you can tell that Gary is talking out of his ass (as per usual) is that dev firmwares do not reveal CDN changes - dev firmwares do not interact with the retail CDN and, historically, do not even have the 'retail' code in place that consumer eShop stuff requires.

    'Massive file checks on XCI' doesn't even make sense, an XCI is a 1:1 dump of a cartridge. Unless the certificate is stripped, there is nothing to check. That's not to say that XCI based piracy isn't addressable with a firmware update, but the way to address it has no relation to the garbage you are spouting. You don't 'check files'.

    Keys don't matter, cart types don't matter. We have full control of the system, forever, thanks to the fatal flaws Nvidia shipped. Changing the keys doesn't mean anything when we control the system fully, we can just boot the 6.x firmware and ask it to decrypt whatever we want it to decrypt, run whatever we want.

    'Hardware' being needed to bypass checks is idiotic beyond belief - we have full control of the system, forever. We can patch out any check. There is no need for anything hardware related, beyond a way to inject FG payloads. We don't need EmuNAND either, we can just identify the new checks in 6.x and patch them out.

    Stop posting stupid ass shit, Gary. Go back to grifting. Leave technical stuff for people who actually understand it.

    P.S: Since DevMenu doesn't actually even fucking install the garbage extra data BBB put into these 'proper' dumps, how are developers (running this mythical 6.x anti-piracy firmware) supposed to boot and test their titles? A new 6.x DevMenu would solve that problem for new installs, but is your claim here that Nintendo broke all existing legitimate developer installs by shipping consumer anti-piracy crap in a developer firmware seed? Rather than just, you know, not doing that, like they've done in the past?

    See how fucking stupid your claims are? They don't even make sense, on any level.
     
    Last edited: Aug 23, 2018
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  16. Shalashaska98

    Shalashaska98 GBAtemp Fan
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    Sorry to Interrupt, but how about playing new games that requiring a higher firmware on a lower firmware? (I'm taking about the future, I'm on 5.1 at the moment)
     
  17. blahblah

    blahblah GBAtemp Maniac
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    You may be able to have someone on 6.x decrypt the title and use that decrypted copy on a lower firmware, assuming that the title does not rely on actual new functionality shipped in 6.x, but it is much less painful to go up to the latest firmware once CFW for said firmware is available.
     
    Last edited: Aug 23, 2018
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  18. Shalashaska98

    Shalashaska98 GBAtemp Fan
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    Thanks a lot for your answer, I assume that in the near future and should there not be an CFW for the said available yet, then we will probably have different version of the same game for each lower firmware.
     
  19. alkar

    alkar GBAtemp Fan
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    So according to Gary, Nintendo has an amazing anti piracy protection in the next FW that make DevMenu check if your NSPs have extra PNG and XML.

    Sureeeeeeeeeeeee
     
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  20. garyopa

    garyopa Admin @ MaxConsole
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    Massive file checks, can be better explained as 'background file checking and memory changes'

    Since nintendo can't block hardware exploit on older units, they going to focus their efforts to see that data running in memory is not the same that it should be, as all current CFW's including SX OS, load modules that patch the original system, nintendo going to do alot more hashing, checking, comparing of what is occurring after their os is up and running and before it allows an installed app to launch or be installed, blocking it if it detects 'changes' or forcing a shutdown.

    It is not hard to get around, but its going to slow down developers in future releases, alot more patches and going to have to be done now to bypass these new background checks, so much so that future development might now depend on emunand setup, or some sort of 'on-the-fly-patching' module.

    But nothing to be totally worried about, just bad dumps of xci or nsp or fake packages will most likely no longer work after updating your firmware, forcing you to reset or uninstall them.
    But you should NOT update until known scene developers have released more info on changes and what is coming, stay on 5.1 or better yet even 4.1 if possible, don't blindly update to 6.x series
    More info will be released when the time is right over the coming weeks, long before big 'N' rolls out the changes which may not all be included in 6.0, some are scheduled for 6.1 builds (bug fixes)

    Just know this, big 'N' has been studying for while now on how everyone is using the unpatchable hardware exploit, and are working hard on making it harder/slower for piracy and homebrew in future updates on the only part they have a bit of control on, updating the running firmware and forcing games both xci and nsp to only work on newer firmwares, so again don't blindly update, and wait until more info comes out from those with more knowledge then me on subject of changes, they currently don't want to release too many details, until its closer to nintendo finalizing their changes for retail units.
     
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