So at $50 a game, that's 2,000,000 games sold. But not all of it is profit. Does anybody know an appropriate profit percentage to judge just how many games they actually claim they were going to sell?
DS games are usually around $20 if they suck, but still, that's a lot. $100 million is a fucking joke. There's no way that some shitty shovelware's going to make $100 million.
QUOTE(Blaze163 @ Apr 28 2011, 01:25 PM) Why does the news always have to be negative? Why can't we have a headline more like 'Beyonce's action cause 70 employees to get laid the week before Christmas'.
Why does the news always have to be negative? Why can't we have a headline more like 'Beyonce's action cause 70 employees to get laid the week before Christmas'.
Why does the news always have to be negative? Why can't we have a headline more like 'Beyonce's action cause 70 employees to get laid the week before Christmas'.
Why does the news always have to be negative? Why can't we have a headline more like 'Beyonce's action cause 70 employees to get laid the week before Christmas'.
Anyway, no way can anyone produce a number of how many games they were going to sell. I do believe she's going to pay some amount of money due to wasting already spent resources, and ruining the game in general. (Though that was already planned from the start.)
Why does the news always have to be negative? Why can't we have a headline more like 'Beyonce's action cause 70 employees to get laid the week before Christmas'.